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  1. 21

    Decentralized Optimization Algorithms for Variable Speed Pumps Operation Based on Local Interaction Game by Shi-Qiang Wang, Jian-Chun Xing, Zi-Yan Jiang, Yun-Chuang Dai

    Published 2018-01-01
    “…And a decentralized optimization method that is decentralized estimation of distribution algorithm (DEDA) under local interaction games framework has been transplanted to the proposed structure to optimize the pumps working in parallel mode. …”
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  2. 22

    Measuring Children’s Computational Thinking and Problem-Solving in a Block-Based Programming Game by Kayla Teng, Gregory K. W. K. Chung

    Published 2025-01-01
    “…<i>TechCheck</i>, an externally developed and validated measure of CT, was administered before the first game day and after the last game day. Using fine-grained, moment-to-moment gameplay data, we developed and validated seven game-based indicators (GBIs) of CT using correlational analysis and nonparametric tests and integrated them into a problem-solving framework. …”
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  3. 23
  4. 24

    Signal Game Analysis on the Effectiveness of Coal Mine Safety Supervision Based on the Affective Events Theory by Xue Yang, Yang Tian, Kai Feng, Juan Yang, Shu-hui Zhang, Shengnan Wang

    Published 2020-01-01
    “…Under the separating equilibrium state, the emotional supervision system faces “the paradox of almost totally safe systems” and will be broken; the emotion-driven miners disguising any negative emotions will be permitted to work in the coal mine, creating a safety risk. …”
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  5. 25

    Design and Application of Genetic Algorithm Based on Signal Game and Newsboy Model for Optimizing Supply Chain by Yue Zhao, Yang Shen, Jiaqi Yan

    Published 2021-01-01
    “…To explore the maximum utility of an entire supply chain, we propose a supplier-manufacturer-seller supply-chain game decision-making model. We use the model as the fitness function of a genetic algorithm that calculates the optimal solution and optimizes the total utility parameters. …”
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  6. 26

    Internet Gaming Disorder and Unmet Psychological Needs: Mediating Roles of Self-Esteem, Depression, and Escapism by Z. Gedik, M. Gulec

    Published 2024-09-01
    “… <p>Internet gaming disorder (IGD) is a widespread mental health issue especially among youth but its etiology remains unclear. …”
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  7. 27

    The Effect of the Bamboozle Game on the Reading Ability of Seventh-Grade Students at SMP Muhammadiyah 1 Lubuklinggau by Anggara Ningsih, Iis Sujarwati

    Published 2025-01-01
    “… Purpose – This study examines the effect of the Bamboozle game on students’ reading ability, aiming to enhance engagement and comprehension through innovative and interactive learning methods. …”
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  8. 28

    Study of Gaming Disorder and Its Association with Depressive Disorder and Anxiety among Medical Students in India by Hanee Patel, Niraj Pandit, Rudra Patel, Ishita Gupta, Dhairya Jain, Shreya Katoch

    Published 2025-01-01
    “…Results: A total of 194 students were identified as current gamers, out of which 36 had gaming disorders based on DSM-5 diagnostic criteria for IGD from the current study sample. …”
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  9. 29

    An Investigation of Secondary School Students' Motivation and Addiction towards Digital Gaming by Age, Gender and Number of Siblings by Mehmet Oktay Kablan, Mehmet Imamoglu

    Published 2021-01-01
    “… The aim of this study was to examine the effects of gender, the number of siblings, and grade level on digital game playing motivation and addiction levels in secondary school students and to reveal the relationship between digital game motivation and addiction. …”
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  10. 30

    The impact of government subsidies on microplastic pollution control in mariculture: an evolutionary game theory analysis in Qingdao, China by Haiming Song, Xinting Wang, Xiaomeng Huan, Lin Yang

    Published 2025-01-01
    “…As the total amount of subsidies increases, the best practice for governments would be to phase out subsidies for environmentally-friendly fishing gear. …”
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  11. 31

    Reciprocal Relationship Between Self-Control Belief and Gaming Disorder in Children and Adolescents: Longitudinal Survey Study by Shimin Zhu, Di Qi

    Published 2025-01-01
    “… Abstract BackgroundChildren and adolescents are often at the crossroads of leisure gaming and excessive gaming. It is essential to identify the modifiable psychosocial factors influencing gaming disorder development. …”
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  12. 32

    Digital Gaming and Subsequent Health and Well-Being Among Older Adults: Longitudinal Outcome-Wide Analysis by Atsushi Nakagomi, Kazushige Ide, Katsunori Kondo, Koichiro Shiba

    Published 2025-01-01
    “…The exposure variable, digital gaming, was defined as regular video game play and was assessed in 2021. …”
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  13. 33

    An Evolutionary Game Model of a Regional Logistics Service Supply Chain Complex Network in a Blockchain Environment by Guangsheng Zhang, Zhaomin Zhang

    Published 2025-01-01
    “…This study assumes bounded rationality and constructs an evolutionary game model to analyze the adoption behaviors of logistics service providers (LSPs) and logistics service integrators (LSIs) in a blockchain environment. …”
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  15. 35

    Se baigner à nouveau dans la Seine : l’héritage promis par les Jeux olympiques et paralympiques de Paris 2024 by Julia Moutiez

    Published 2021-12-01
    “…In this article, we analyse how bathing practices and facilities have been a part of a long history in Île-de-France and have never totally disappeared despite their decline in the second half of the 20th century. …”
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  16. 36

    Effectiveness of health promotion utilizing word puzzle games in enhancing older adults' knowledge and attitudes regarding hypertension management by Mia Fatma Ekasari, Aan Nurhasanah, Eros Siti Suryati, Puspita Hanggit Lestari, Siti Badriah, Ahmad Jubaedi

    Published 2025-01-01
    “…An effective health promotion, such as word puzzle games, needs to be developed. Word-based puzzle games can serve as engaging health promotion tools to improve hypertension-related health behaviors among older adults and enhance their cognitive abilities. …”
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  17. 37

    Improving primary school children's motor skills: a physical education approach using circuit games with auditory sequencing by Hilmy Aliriad, Mohamad Da’i, Benny Widya Priadana, Moch Rimba Wigantara, Muchammad Ridwan Arifianto

    Published 2025-02-01
    “…A total of 40 fourth-grade students from three elementary schools in Bojonegoro were selected through a purposive sampling technique. …”
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  18. 38

    A Difference-Index Based Ranking Bilinear Programming Approach to Solving Bimatrix Games with Payoffs of Trapezoidal Intuitionistic Fuzzy Numbers by Deng-Feng Li, Jie Yang

    Published 2013-01-01
    “…In this method, we define the value index and ambiguity index for a TrIFN and propose a new order relation of TrIFNs based on the difference index of value index to ambiguity index, which is proven to be a total order relation. Hereby, we introduce the concepts of solutions of TrIFN bimatrix games and parametric bimatrix games. …”
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  19. 39

    Decision-Making of a Dual-Channel Closed-Loop Supply Chain in the Context Government Policy: A Dynamic Game Theory by Xuemei Zhang, Qianwen Li, Guohu Qi

    Published 2020-01-01
    “…To analyze the effect of government reward-penalty policies (RPPs) on the decisions of a dual-channel closed-loop supply chain (CLSC), this paper endogenizes government decision variables to maximize social welfare and builds four decision-making models (without RPP, with carbon emission RPP, with recycling amount RPP, and with double RPP) by using a Stackelberg dynamic game between the government and supply chain members. …”
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  20. 40

    Acute Effects of the French Contrast Method and Post Activation Potentiation on 3 × 3 Basketball Game Demands and Thermal Asymmetry Responses by Çağdaş Özgür Cengizel, Ömer Şenel

    Published 2025-01-01
    “…The results revealed that FCM and PAP did not significantly differ in internal load; however, the significant highest total distance and distance in band 2 during the 3 × 3 basketball game was after the FCM. …”
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