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    Rehabilitation program for elderly to improve physical and cognitive activities using Nintendo Switch: A feasibility study in care settings by Andreia Maria Novo Lima, Maria Teresa Moreira, Maria Salomé Ferreira, Vítor Parola, Sandra Rodrigues, Ana Cristina Corucho Barbeitos Pinto, Telmo Lima Costa, Carla Sílvia Fernandes

    Published 2025-03-01
    “…Usability was assessed through the System Usability Scale, and intrinsic motivation was measured using the Intrinsic Motivation Inventory. The participants, with an average age of 81.1 years, showed high inherent motivation (IMIp: 82.2 ± 9.9), but the usability of the Nintendo Switch was considered below average (SUS: 52.9 ± 14.1). …”
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  2. 2

    Sounds and Natures Do Often Agree: Prediction of Esports Players’ Performance in Fighting Games Based on the Operating Sounds of Game Controllers by Yamato Hiratsuka, Kazuki Kuga, Takahiro Miura, Tetsuo Tanaka, Mari Ueda

    Published 2025-01-01
    “…Initially, the controller sounds of players of various ranks in <i>Super Smash Bros. Ultimate</i> (<i>SSBU</i>) by Nintendo were explored, aiming to elucidate the connection between the operation sounds of adept and intermediate esports competitors and their day-to-day fluctuations in game performance and emotional well-being. …”
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    The Influence of Video Game Training with and without Subpatelar Bandage in Mobility and Gait Speed on Elderly Female Fallers by Isabela Feitosa de Carvalho, Gianluca Loyolla Montanari Leme, Marcos Eduardo Scheicher

    Published 2018-01-01
    “…There was an increase in the gait speed and a decrease in the TUG time in both groups, independently of the sensory condition used (p<0.05). …”
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    Effect of the Wii Sports Resort on Mobility and Health-Related Quality of Life in Moderate Stroke by Iratxe Unibaso-Markaida, Ioseba Iraurgi

    Published 2021-01-01
    “…On the other hand, the control group had a significant change in mental health according to effect size; however, this effect is not statistically relevant (d=0.88; CI95%=−3.74 to 5.50). …”
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