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  1. 1

    Story and Recall in First-Person Shooters by Dan Pinchbeck

    Published 2008-01-01
    “…If story does, indeed, have a more direct influence, then it is clearly a more powerful and immediate tool in game design than either simply reward system or golden thread.…”
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  2. 2

    Communication training towards the year 2000 by Gustav Puth

    Published 2022-11-01
    “… There can be no doubt that communication forms a golden thread throughout all other management functions and contexts in the modern organisation. …”
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