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Gaming Science: Exploring the Intersection of Science and Video Games
Published 2024-12-01“…Editorial for the thematic issue Gaming Science: Exploring the Intersection of Science and Video Games.…”
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Encouraging Positive Youth Video Game Activities
Published 2005-12-01“…Youth recreation has merged with media to include video games, music downloading, and interactive websites, in many cases replacing traditional youth activities, such as basketball, swimming, or other outdoor recreation. …”
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Encouraging Positive Youth Video Game Activities
Published 2005-12-01“…Youth recreation has merged with media to include video games, music downloading, and interactive websites, in many cases replacing traditional youth activities, such as basketball, swimming, or other outdoor recreation. …”
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Neural networks utilization in the video game industry
Published 2024-10-01Subjects: Get full text
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LEARNING ABOUT REFUGEE LIFE WITH EDUCATIONAL VIDEO GAMES
Published 2023-12-01Subjects: “…video games…”
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Video game performance analysis on selected operating systems
Published 2023-12-01Subjects: “…video games…”
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The (In)visible Agency of Video Games Localizers: A Case Study
Published 2023-03-01Subjects: Get full text
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Game Theoretic Request Scheduling with Queue Priority in Video Sensor Networks
Published 2014-03-01“…In the game, video sensors select their heads to decide the arriving rates of both normal and abnormal requests; the heads decide the probability of handing over the abnormal requests. …”
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How Color Properties Can Be Used to Elicit Emotions in Video Games
Published 2016-01-01“…Since the income of the video game industry exceeds that of the film industry, the field of inducting emotions through video games and virtual environments is attracting more attention. …”
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Video Analysis - An Important Factor in the Preparation and Conduct of the Modern Soccer Game
Published 2024-12-01“…In the past, soccer teams had to rely on videotapes to analyze and review the game. However, with the advent of digital technology, video analysis tools have become more sophisticated and affordable. …”
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Speaking About and Through Video Games: Towards Verbalizing a New Grammar
Published 2018-10-01“…The most iconic character in the history of video games, Mario, is famous for his jump. Before knowing the scenario of Super Mario games, their objectives or even their peculiar lore, most players identify Mario with his ability to jump. …”
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Exploring the Role of Video Games in Reducing Academic Stress among Filipino Students
Published 2025-01-01Subjects: “…Video games, Academic stress, Filipino students, Qualitative study, Multiple case analysis…”
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Evaluating Affective User-Centered Design of Video Games Using Qualitative Methods
Published 2018-01-01“…In recent years, researchers and practitioners in the human-computer interaction (HCI) community have placed a lot of focus in developing methods and processes for use in the gaming field. Affective user-centered design (AUCD) plays an important role in the game industry because it promotes emotional and mental communication, hence improving the interaction modes between users and video games. …”
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An Investigation of Hand Gestures for Controlling Video Games in a Rehabilitation Exergame System
Published 2025-01-01“…In this paper, we investigate appropriate hand gestures for controlling video games in a rehabilitation <i>exergame</i> system. …”
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Investigating Preservice Science Teacher Ethical Sensitivity through Computer Game and Video
Published 2019-01-01“…Results indicate the REST-video group had a significantly higher EES than the HHR group. …”
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An Integrated Approach of Video Game Therapy<sup>®</sup>: A Case Study
Published 2025-01-01Subjects: “…Video Game Therapy<sup>®</sup>…”
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Interacting with the Past: Historical Sciences and Historical Games
Published 2024-12-01Subjects: Get full text
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Practice of Physical Activity through Active Video Games in Addressing Obesity in Pediatric Ages
Published 2023-12-01“…It is necessary to implement programs aimed at preventing obesity in pediatric ages, mediated by active video games as educational alternatives that promote the reduction of periods of sedentary lifestyle and the control of chronic non-communicable diseases.…”
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