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Encouraging Positive Youth Video Game Activities
Published 2005-12-01“…Youth recreation has merged with media to include video games, music downloading, and interactive websites, in many cases replacing traditional youth activities, such as basketball, swimming, or other outdoor recreation. …”
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Encouraging Positive Youth Video Game Activities
Published 2005-12-01“…Youth recreation has merged with media to include video games, music downloading, and interactive websites, in many cases replacing traditional youth activities, such as basketball, swimming, or other outdoor recreation. …”
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Neural networks utilization in the video game industry
Published 2024-10-01Subjects: Get full text
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LEARNING ABOUT REFUGEE LIFE WITH EDUCATIONAL VIDEO GAMES
Published 2023-12-01Subjects: “…video games…”
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Gaming Science: Exploring the Intersection of Science and Video Games
Published 2024-12-01“…Editorial for the thematic issue Gaming Science: Exploring the Intersection of Science and Video Games.…”
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Video game performance analysis on selected operating systems
Published 2023-12-01Subjects: “…video games…”
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The (In)visible Agency of Video Games Localizers: A Case Study
Published 2023-03-01Subjects: Get full text
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How Color Properties Can Be Used to Elicit Emotions in Video Games
Published 2016-01-01“…Since the income of the video game industry exceeds that of the film industry, the field of inducting emotions through video games and virtual environments is attracting more attention. …”
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Speaking About and Through Video Games: Towards Verbalizing a New Grammar
Published 2018-10-01“…The most iconic character in the history of video games, Mario, is famous for his jump. Before knowing the scenario of Super Mario games, their objectives or even their peculiar lore, most players identify Mario with his ability to jump. …”
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Exploring the Role of Video Games in Reducing Academic Stress among Filipino Students
Published 2025-01-01Subjects: “…Video games, Academic stress, Filipino students, Qualitative study, Multiple case analysis…”
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Evaluating Affective User-Centered Design of Video Games Using Qualitative Methods
Published 2018-01-01“…Affective user-centered design (AUCD) plays an important role in the game industry because it promotes emotional and mental communication, hence improving the interaction modes between users and video games. This paper looks at the development of a suitable AUCD guideline to determine if the expressed emotion, semantics, and mental concept of a tangible and intangible video gaming interface are well received by its intended users. …”
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An Investigation of Hand Gestures for Controlling Video Games in a Rehabilitation Exergame System
Published 2025-01-01“…In this paper, we investigate appropriate hand gestures for controlling video games in a rehabilitation <i>exergame</i> system. …”
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An Integrated Approach of Video Game Therapy<sup>®</sup>: A Case Study
Published 2025-01-01Subjects: “…Video Game Therapy<sup>®</sup>…”
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Practice of Physical Activity through Active Video Games in Addressing Obesity in Pediatric Ages
Published 2023-12-01“…It is necessary to implement programs aimed at preventing obesity in pediatric ages, mediated by active video games as educational alternatives that promote the reduction of periods of sedentary lifestyle and the control of chronic non-communicable diseases.…”
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Action Video Game Experience Related to Altered Large-Scale White Matter Networks
Published 2017-01-01“…With action video games (AVGs) becoming increasingly popular worldwide, the cognitive benefits of AVG experience have attracted continuous research attention over the past two decades. …”
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Video games and metacognition in the classroom for the development of 21st century skills: a systematic review
Published 2025-01-01Subjects: “…commercial video games…”
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Dataset of video game-based assessments in digital culture courses at Indoamerica UniversityMendeley Data
Published 2025-02-01“…This dataset contains evaluation results from video game-based assessments administered to first-level university students across six different academic programs at Universidad Indoamérica from October 2022 to August 2024. …”
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Do Motion Controllers Make Action Video Games Less Sedentary? A Randomized Experiment
Published 2012-01-01“…Sports- and fitness-themed video games using motion controllers have been found to produce physical activity. …”
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Supporting the cognitive development of individuals with intellectual disabilities through a video game for emotional regulation
Published 2025-02-01Subjects: “…Serious video games…”
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