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    Virtual reality platforms for K-12 STEM education by Tyler Ward, Jorge A. Ortega-Moody, Sam Khoury, Mykelti Wheatley, Kouroush Jenab

    Published 2025-01-01
    “…This paper presents the development of a series of VR modules using the Unity game engine, the HTC VIVE Pro VR headset, and the Hi5 VR glove for the purposes of K-12 STEM education. …”
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