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The Metaverse Is Geospatial: A System Model Architecture Integrating Spatial Computing, Digital Twins, and Virtual Worlds
Published 2025-03-01Subjects: Get full text
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2
Dressed to Gamble: How Poker Drives the Dynamics of Wearables and Visits on Decentraland’s Social Virtual World
Published 2025-12-01Subjects: “…social virtual worlds…”
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3
Current possibilities and challenges of using metaverse-like environments and technologies in education
Published 2025-08-01Subjects: Get full text
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4
Social Learning Reflected in Younger Generations’ Lives. Case Study: The Bobo Clown Experiment and The Famous Youtuber Og Mcskillet
Published 2023-08-01Subjects: Get full text
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5
Theoretical Knowledge as a Bridge to Technological Integration: Empowering Educators with Virtual Worlds for Effective Teaching
Published 2025-03-01Subjects: Get full text
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6
SOCIAL COOPERATION WITHIN VIRTUAL WORLDS. OLD SOCIAL PHENOMENA EMERGING IN NEW ENVIRONMENTS
Published 2017-04-01Subjects: “…virtual worlds; digitisation; online communities; social contract; legal reform…”
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7
A Bilingual Immersive Environment for Kids Learning
Published 2024-06-01Subjects: “…virtual worlds…”
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8
Embodied immersive virtual reality to enhance the conceptual understanding of charged particles: A qualitative study
Published 2024-12-01Subjects: Get full text
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9
Virtual English LAB: The Impact of Virtual Worlds on English Language Learning and Life Skills in Higher Education
Published 2025-07-01Subjects: Get full text
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10
Interactive Embodied Agents for Cultural Heritage and Archaeological presentations
Published 2010-04-01Subjects: Get full text
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Escape room in 3D virtual worlds: Reflections on new digital skills for innovative teaching by special educational teachers in training
Published 2025-07-01Subjects: “…Virtual Worlds…”
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13
Virtual reality in the luxury fashion industry: a systematic literature review
Published 2025-06-01Subjects: Get full text
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14
Utilizing Virtual Worlds for Training Professionals: The Case of Soft Skills Training of Smart City Engineers and Technicians
Published 2025-05-01Subjects: Get full text
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15
Playable Concepts? For a Critique of Videogame Reason
Published 2025-04-01Subjects: Get full text
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Metaverse Platformlarında Sanat: Zihnin Nihai Tuvali mi Yoksa Auranın Sonsuz Yitimi mi?
Published 2023-12-01Subjects: Get full text
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18
De l’EIAH à l’escape game pédagogique en ligne : une pratique numérique qui favorise les interactions en langues
Published 2024-09-01Subjects: Get full text
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19
Natural and artificial intelligence in the world of young people: Discussion Article
Published 2025-04-01Subjects: Get full text
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20
Socio-psychological risks of different generations in the digitalisation of society
Published 2022-06-01Subjects: Get full text
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