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1
Real-Time Large Crowd Rendering with Efficient Character and Instance Management on GPU
Published 2019-01-01“…International Journal of Computer Games Technology…”
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2
An Application of a Game Development Framework in Higher Education
Published 2009-01-01“…International Journal of Computer Games Technology…”
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3
High-Level Development of Multiserver Online Games
Published 2008-01-01“…International Journal of Computer Games Technology…”
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4
Evolving Camouflages: A User-Centric AI Approach for Game Aesthetics
Published 2025-01-01“…International Journal of Computer Games Technology…”
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5
Investigating Variations in Gameplay: Cognitive Implications
Published 2015-01-01“…International Journal of Computer Games Technology…”
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6
Solving Full N×N×N Rubik’s Supercube Using Genetic Algorithm
Published 2023-01-01“…International Journal of Computer Games Technology…”
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7
Localization Tools in General Purpose Game Engines: A Systematic Mapping Study
Published 2021-01-01“…International Journal of Computer Games Technology…”
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8
Cyber Games and Interactive Entertainment
Published 2008-01-01“…International Journal of Computer Games Technology…”
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9
Automated Analysis of Facial Cues from Videos as a Potential Method for Differentiating Stress and Boredom of Players in Games
Published 2018-01-01“…International Journal of Computer Games Technology…”
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10
KioskAR: An Augmented Reality Game as a New Business Model to Present Artworks
Published 2016-01-01“…International Journal of Computer Games Technology…”
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11
Artificial Intelligence in Video Games: Towards a Unified Framework
Published 2015-01-01“…International Journal of Computer Games Technology…”
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12
Desirable Elements for a Particle System Interface
Published 2014-01-01“…International Journal of Computer Games Technology…”
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13
Experiences from Implementing a Mobile Multiplayer Real-Time Game for Wireless Networks with High Latency
Published 2009-01-01“…International Journal of Computer Games Technology…”
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14
Combining AI Methods for Learning Bots in a Real-Time Strategy Game
Published 2009-01-01“…International Journal of Computer Games Technology…”
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15
Ecologically Sound Procedural Generation of Natural Environments
Published 2017-01-01“…International Journal of Computer Games Technology…”
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16
SIDH: A Game-Based Architecture for a Training Simulator
Published 2009-01-01“…International Journal of Computer Games Technology…”
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17
Exploring the Landscape of Role-Playing Game Research Through Bibliometric Analysis From 1986 to 2023 Using Scopus Database
Published 2025-01-01“…International Journal of Computer Games Technology…”
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18
A Study of Interaction Patterns and Awareness Design Elements in a Massively Multiplayer Online Game
Published 2008-01-01“…International Journal of Computer Games Technology…”
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19
Analytical Ballistic Trajectories with Approximately Linear Drag
Published 2014-01-01“…International Journal of Computer Games Technology…”
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20
Which Gating System Can Prevent Addiction to Online Games?
Published 2023-01-01“…International Journal of Computer Games Technology…”
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