Showing 1 - 20 results of 110 for search '"International Journal of Computer Games Technology"', query time: 0.13s Refine Results
  1. 1

    Real-Time Large Crowd Rendering with Efficient Character and Instance Management on GPU by Yangzi Dong, Chao Peng

    Published 2019-01-01
    “…International Journal of Computer Games Technology…”
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    Article
  2. 2

    An Application of a Game Development Framework in Higher Education by Alf Inge Wang, Bian Wu

    Published 2009-01-01
    “…International Journal of Computer Games Technology…”
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    Article
  3. 3

    High-Level Development of Multiserver Online Games by Frank Glinka, Alexander Ploss, Sergei Gorlatch, Jens Müller-Iden

    Published 2008-01-01
    “…International Journal of Computer Games Technology…”
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    Article
  4. 4
  5. 5

    Investigating Variations in Gameplay: Cognitive Implications by Kamran Sedig, Robert Haworth, Michael Corridore

    Published 2015-01-01
    “…International Journal of Computer Games Technology…”
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    Article
  6. 6

    Solving Full N×N×N Rubik’s Supercube Using Genetic Algorithm by Robert Świta, Zbigniew Suszyński

    Published 2023-01-01
    “…International Journal of Computer Games Technology…”
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    Article
  7. 7

    Localization Tools in General Purpose Game Engines: A Systematic Mapping Study by Marcus Toftedahl

    Published 2021-01-01
    “…International Journal of Computer Games Technology…”
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    Article
  8. 8

    Cyber Games and Interactive Entertainment by Kok Wai Wong, Chun Che Fung, Arnold Depickere

    Published 2008-01-01
    “…International Journal of Computer Games Technology…”
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    Article
  9. 9
  10. 10

    KioskAR: An Augmented Reality Game as a New Business Model to Present Artworks by Yoones A. Sekhavat

    Published 2016-01-01
    “…International Journal of Computer Games Technology…”
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    Article
  11. 11

    Artificial Intelligence in Video Games: Towards a Unified Framework by Firas Safadi, Raphael Fonteneau, Damien Ernst

    Published 2015-01-01
    “…International Journal of Computer Games Technology…”
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    Article
  12. 12

    Desirable Elements for a Particle System Interface by Daniel Schroeder, Howard J. Hamilton

    Published 2014-01-01
    “…International Journal of Computer Games Technology…”
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  13. 13
  14. 14

    Combining AI Methods for Learning Bots in a Real-Time Strategy Game by Robin Baumgarten, Simon Colton, Mark Morris

    Published 2009-01-01
    “…International Journal of Computer Games Technology…”
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    Article
  15. 15

    Ecologically Sound Procedural Generation of Natural Environments by Benny Onrust, Rafael Bidarra, Robert Rooseboom, Johan van de Koppel

    Published 2017-01-01
    “…International Journal of Computer Games Technology…”
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    Article
  16. 16

    SIDH: A Game-Based Architecture for a Training Simulator by P. Backlund, H. Engström, M. Gustavsson, M. Johannesson, M. Lebram, E. Sjörs

    Published 2009-01-01
    “…International Journal of Computer Games Technology…”
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  19. 19

    Analytical Ballistic Trajectories with Approximately Linear Drag by Giliam J. P. de Carpentier

    Published 2014-01-01
    “…International Journal of Computer Games Technology…”
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  20. 20

    Which Gating System Can Prevent Addiction to Online Games? by Flobert Matheus, Riyanto Jayadi

    Published 2023-01-01
    “…International Journal of Computer Games Technology…”
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    Article