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61
Auto Coloring with Enhanced Character Registration
Published 2008-01-01“…International Journal of Computer Games Technology…”
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62
Epitomize Your Photos
Published 2011-01-01“…International Journal of Computer Games Technology…”
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Article -
63
Evaluating Affective User-Centered Design of Video Games Using Qualitative Methods
Published 2018-01-01“…International Journal of Computer Games Technology…”
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Article -
64
Game Factors and Game-Based Learning Design Model
Published 2015-01-01“…International Journal of Computer Games Technology…”
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Article -
65
Using a Mobile Phone as a “Wii-like” Controller for Playing Games on a Large Public Display
Published 2008-01-01“…International Journal of Computer Games Technology…”
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Article -
66
A Fuzzy Set-Based Model for Educational Serious Games with 360-Degree Videos
Published 2023-01-01“…International Journal of Computer Games Technology…”
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Article -
67
Trajectory Tracking of Autonomous Ground Vehicles with Actuator Dead Zones
Published 2021-01-01“…International Journal of Computer Games Technology…”
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68
SyTroN: A Virtual Classroom for Collaborative and Distant E-Learning System by Teleoperating Real Devices
Published 2009-01-01“…International Journal of Computer Games Technology…”
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Article -
69
Game Play Schemas: From Player Analysis to Adaptive Game Mechanics
Published 2008-01-01“…International Journal of Computer Games Technology…”
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Article -
70
Effects of Wind on Virtual Plants in Animation
Published 2013-01-01“…International Journal of Computer Games Technology…”
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Article -
71
ALTRIRAS: A Computer Game for Training Children with Autism Spectrum Disorder in the Recognition of Basic Emotions
Published 2019-01-01“…International Journal of Computer Games Technology…”
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Article -
72
IMOVE: A Motion Tracking and Projection Framework for Social Interaction Applications
Published 2019-01-01“…International Journal of Computer Games Technology…”
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Article -
73
A Comprehensive Review of Serious Games in Health Professions
Published 2014-01-01“…International Journal of Computer Games Technology…”
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Article -
74
Comparing Expert Driving Behavior in Real World and Simulator Contexts
Published 2013-01-01“…International Journal of Computer Games Technology…”
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75
Visualization of Online-Game Players Based on Their Action Behaviors
Published 2008-01-01“…International Journal of Computer Games Technology…”
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76
A Method for Fast Leaderboard Calculations in Massive Online Game-Based Environments
Published 2018-01-01“…International Journal of Computer Games Technology…”
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Article -
77
Affect and Metaphor Sensing in Virtual Drama
Published 2010-01-01“…International Journal of Computer Games Technology…”
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78
Petri Net Model for Serious Games Based on Motivation Behavior Classification
Published 2013-01-01“…International Journal of Computer Games Technology…”
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79
Using Game Development to Teach Software Architecture
Published 2011-01-01“…International Journal of Computer Games Technology…”
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80
A Multiagent Potential Field-Based Bot for Real-Time Strategy Games
Published 2009-01-01“…International Journal of Computer Games Technology…”
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