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1
Use of gamification to increasing motivation in learning
Published 2022-06-01Subjects: “…gamification…”
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2
Can Occupational Stress be Reduced by Gamification? A Study of Newcomers
Published 2023-10-01Subjects: Get full text
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3
Optimizing marketing learning evaluation: Gamification with CIPP model at SMKN 1 Bandung
Published 2023-12-01Subjects: Get full text
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4
Kahoot! as innovation gamification for examination
Published 2022-06-01Subjects: “…gamification…”
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5
The Effect of the Bamboozle Game on the Reading Ability of Seventh-Grade Students at SMP Muhammadiyah 1 Lubuklinggau
Published 2025-01-01Subjects: “…gamification…”
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6
The use of serious games for psychological education and training: a systematic review
Published 2025-02-01Subjects: Get full text
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7
The Ethical Challenges of Gamification in Iran: Uncovering the Dark Side
Published 2024-06-01Subjects: Get full text
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8
DIGITAL BADGES AS REWARDS IN SCIENCE EDUCATION: STUDENTS’ PERCEPTIONS AND EXPERIENCES
Published 2024-06-01Subjects: Get full text
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9
Analysis of the Impact of Using a Gamified App for Spanish Spelling Practice in Primary Education
Published 2025-01-01Subjects: “…gamification…”
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10
Gamification with Codeathon for Productivity Toward Sustainable Development Goal 8 – Decent Work and Economic Growth
Published 2024-11-01Subjects: “…Gamification…”
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11
THE USE OF GAMIFICATION IN THE PREVENTION OF DYSLEXIA OF CHILDREN IN PRESCHOOL AGE
Published 2024-02-01Subjects: “…gamification…”
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12
TEACHER PERSPECTIVES ON AI-DRIVEN GAMIFICATION: IMPACT ON STUDENT MOTIVATION, ENGAGEMENT, AND LEARNING OUTCOMES
Published 2023-10-01Subjects: “…AI-driven gamification…”
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13
Unveiling personalized and gamification-based cybersecurity risks within financial institutions
Published 2025-02-01Subjects: “…Gamification…”
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15
Virtual game-based learning environments to promote self-regulated learning skills in foreign language learners [version 1; peer review: 1 approved, 2 approved with reservations]
Published 2024-12-01Subjects: “…Gamification; self-regulated learning- self regulation; Language Learning; virtual learning environment- virtual learning- blended learning environment.…”
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