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Response-efficacy messages produce stronger passwords than self-efficacy messages … for now: A longitudinal experimental study of the efficacy of coping message types on password c...
Published 2025-03-01“…Computers in Human Behavior Reports…”
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2
Inclusive digital platforms: Designing for and with users with mild intellectual disabilities or low literacy skills
Published 2025-03-01“…Computers in Human Behavior Reports…”
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3
Psychological well-being, gender, and age-specific difference on objectively recorded smartphone screen time in Japanese adults: A regression and clustering analysis
Published 2025-03-01“…Computers in Human Behavior Reports…”
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4
Master your practice! A quantitative analysis of Device and system handling training to enable competent interactions with intelligent voice assistants
Published 2025-03-01“…Computers in Human Behavior Reports…”
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5
To use and engage? Identifying distinct user types in interaction with a smartphone-based intervention
Published 2025-03-01“…Computers in Human Behavior Reports…”
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6
Scaling up computational thinking skills in computer-assisted language learning (CTsCALL) and its fitness with language learners’ intentions to use virtual exchange: A bi-symmetric...
Published 2025-03-01“…Computers in Human Behavior Reports…”
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7
Exploring the multidimensional nature of the psychopathy construct in social media context: Insights from Instagram
Published 2025-03-01“…Computers in Human Behavior Reports…”
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8
Co-designing conversational agents with older people: A scoping review of methods, challenges, and a way forward
Published 2025-03-01“…Computers in Human Behavior Reports…”
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9
Sharing electricity over money: Third-person perspectives on human-robot dictator game outcomes
Published 2025-03-01“…Computers in Human Behavior Reports…”
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10
Machine learning and facial recognition for down syndrome detection: A comprehensive review
Published 2025-03-01“…Computers in Human Behavior Reports…”
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11
Toward the Language MOOC (LMOOC’s) low dropout rate: The control-value theory of persistency in LMOOC (CVTPLMOOC)
Published 2025-03-01“…Computers in Human Behavior Reports…”
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12
Systematic literature review on usability and training outcomes of using digital training technologies in industry
Published 2025-03-01“…Computers in Human Behavior Reports…”
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13
Playing by the rules: Government regulation and consumer trust in the online poker industry
Published 2025-03-01“…Computers in Human Behavior Reports…”
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