Development of Augmented Reality-Based Gymnastics Learning Media

This study aims to develop augmented reality-based gymnastics learning media. Using the Research and Development (R&D) method, the study involved 3 competent experts in gymnastics, media, and language. These experts were engaged during the validation test stage to determine the good parts of the...

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Bibliographic Details
Main Authors: Sri Gusti Handayani, Anton Komaini, Joseph Lobo, Deby Tri Mario, Novadri Ayubi
Format: Article
Language:English
Published: Romanian Association of Balneology, Editura Balneara 2025-06-01
Series:Balneo and PRM Research Journal
Subjects:
Online Access:https://bioclima.ro/Balneo825.pdf
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Summary:This study aims to develop augmented reality-based gymnastics learning media. Using the Research and Development (R&D) method, the study involved 3 competent experts in gymnastics, media, and language. These experts were engaged during the validation test stage to determine the good parts of the products and find out what could be improved. After this stage, the product was tried out directly on the potential users. A total of 25 stu-dents aged 20 to 25 were then selected as samples, using the random sampling technique to participate in this study. The data obtained were statistically examined using the r-correlation method. The results reported that AR-based gymnastics learning media were effective for gymnastics skills. This media was valid, practical, effective, and moderate re-liable for improving gymnastics skills. With this potential, this research recommends that teachers, lecturers, and sports practitioners incorporate this media into their classes to fa-cilitate the gymnastics learning process.
ISSN:2734-8458