Research on the Design and Application of Sports Competition Ticketing Platform Based on Edge Computing

Nowadays, under the encouragement of national and sports competition related policies, sports industry is gradually rising. In this case, how to provide ticketing services conveniently, quickly, and accurately for sports spectators all over the country and the world and how to keep up with the times...

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Main Authors: Wenfeng Dai, Jiajia Shao, Xiuli Zhang
Format: Article
Language:English
Published: Wiley 2021-01-01
Series:Complexity
Online Access:http://dx.doi.org/10.1155/2021/3682165
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author Wenfeng Dai
Jiajia Shao
Xiuli Zhang
author_facet Wenfeng Dai
Jiajia Shao
Xiuli Zhang
author_sort Wenfeng Dai
collection DOAJ
description Nowadays, under the encouragement of national and sports competition related policies, sports industry is gradually rising. In this case, how to provide ticketing services conveniently, quickly, and accurately for sports spectators all over the country and the world and how to keep up with the times and improve traditional ticketing services are two major problems that need to be solved urgently by those who are in charge of sports events. When investigating the current traditional ticketing platform for sports competitions, it is not difficult to find that most ticketing services rely heavily on manual services. From ticket purchase to ticket checking, consumers have poor experience, there is a lot of waste of manpower and material resources, and scalpers easily sell high-priced tickets. In addition, the traditional ticket sales mode still uses old-fashioned paper tickets or cards, which are difficult to preserve, making it difficult to prevent counterfeiting and use and control information statistics. Data confusion leads to financial risks. The “paralysis” of the ticketing system of many large-scale sports competitions, especially super-large sports competitions, just proves the importance and necessity of reforming ticketing platform of sports competitions in order to keep pace with development. This paper will study a large-scale (or super-large), flexible, efficient, and excellent performance, which can meet the burst peak access requirements of sports competition ticketing platform. We will first consider the overall demand of the sports competition ticketing market, then make a general analysis according to the demand, design a sports competition ticketing platform that can effectively serve large-scale or super-large sports competitions, and raise and solve the problems encountered when building the platform.
format Article
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institution Kabale University
issn 1076-2787
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language English
publishDate 2021-01-01
publisher Wiley
record_format Article
series Complexity
spelling doaj-art-fd40a7c9ebf64c48bb4bd1b8d3b452382025-02-03T06:12:50ZengWileyComplexity1076-27871099-05262021-01-01202110.1155/2021/36821653682165Research on the Design and Application of Sports Competition Ticketing Platform Based on Edge ComputingWenfeng Dai0Jiajia Shao1Xiuli Zhang2Sports Institute of Sanya University, Hainan, Sanya 572022, ChinaDepartment of Public Basic Education, Sanya Institute of Technology, Hainan, Sanya 572000, ChinaSchool of Physical Education, Zhengzhou University, Henan, Zhengzhou 450000, ChinaNowadays, under the encouragement of national and sports competition related policies, sports industry is gradually rising. In this case, how to provide ticketing services conveniently, quickly, and accurately for sports spectators all over the country and the world and how to keep up with the times and improve traditional ticketing services are two major problems that need to be solved urgently by those who are in charge of sports events. When investigating the current traditional ticketing platform for sports competitions, it is not difficult to find that most ticketing services rely heavily on manual services. From ticket purchase to ticket checking, consumers have poor experience, there is a lot of waste of manpower and material resources, and scalpers easily sell high-priced tickets. In addition, the traditional ticket sales mode still uses old-fashioned paper tickets or cards, which are difficult to preserve, making it difficult to prevent counterfeiting and use and control information statistics. Data confusion leads to financial risks. The “paralysis” of the ticketing system of many large-scale sports competitions, especially super-large sports competitions, just proves the importance and necessity of reforming ticketing platform of sports competitions in order to keep pace with development. This paper will study a large-scale (or super-large), flexible, efficient, and excellent performance, which can meet the burst peak access requirements of sports competition ticketing platform. We will first consider the overall demand of the sports competition ticketing market, then make a general analysis according to the demand, design a sports competition ticketing platform that can effectively serve large-scale or super-large sports competitions, and raise and solve the problems encountered when building the platform.http://dx.doi.org/10.1155/2021/3682165
spellingShingle Wenfeng Dai
Jiajia Shao
Xiuli Zhang
Research on the Design and Application of Sports Competition Ticketing Platform Based on Edge Computing
Complexity
title Research on the Design and Application of Sports Competition Ticketing Platform Based on Edge Computing
title_full Research on the Design and Application of Sports Competition Ticketing Platform Based on Edge Computing
title_fullStr Research on the Design and Application of Sports Competition Ticketing Platform Based on Edge Computing
title_full_unstemmed Research on the Design and Application of Sports Competition Ticketing Platform Based on Edge Computing
title_short Research on the Design and Application of Sports Competition Ticketing Platform Based on Edge Computing
title_sort research on the design and application of sports competition ticketing platform based on edge computing
url http://dx.doi.org/10.1155/2021/3682165
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AT jiajiashao researchonthedesignandapplicationofsportscompetitionticketingplatformbasedonedgecomputing
AT xiulizhang researchonthedesignandapplicationofsportscompetitionticketingplatformbasedonedgecomputing