Associations between media parenting practices and early adolescent consumption of R-rated movies and mature-rated video games

Abstract Objective To assess whether specific parent media practices are associated with the consumption of R-rated (restricted) movies and mature-rated video game use in early adolescents. Methods Data from the Adolescent Brain Cognitive Development (ABCD) Study (N = 10,054, 12–13 years, Year 3, 20...

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Main Authors: Jason M. Nagata, Karen Li, Shirley S. Sui, Jonanne Talebloo, Christopher D. Otmar, Iris Yuefan Shao, Orsolya Kiss, Kyle T. Ganson, Alexander Testa, Jinbo He, Fiona C. Baker
Format: Article
Language:English
Published: BMC 2025-02-01
Series:BMC Pediatrics
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Online Access:https://doi.org/10.1186/s12887-024-05367-w
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author Jason M. Nagata
Karen Li
Shirley S. Sui
Jonanne Talebloo
Christopher D. Otmar
Iris Yuefan Shao
Orsolya Kiss
Kyle T. Ganson
Alexander Testa
Jinbo He
Fiona C. Baker
author_facet Jason M. Nagata
Karen Li
Shirley S. Sui
Jonanne Talebloo
Christopher D. Otmar
Iris Yuefan Shao
Orsolya Kiss
Kyle T. Ganson
Alexander Testa
Jinbo He
Fiona C. Baker
author_sort Jason M. Nagata
collection DOAJ
description Abstract Objective To assess whether specific parent media practices are associated with the consumption of R-rated (restricted) movies and mature-rated video game use in early adolescents. Methods Data from the Adolescent Brain Cognitive Development (ABCD) Study (N = 10,054, 12–13 years, Year 3, 2019–2021) were analyzed. Ordinal logistic regression models were used to assess associations among media parenting practices and R-rated movies or mature-rated video game use, adjusting for potential confounders. Results Parental allowance of bedroom screen use (adjusted odds ratio [AOR] 1.44, 95% confidence interval [CI] 1.36–1.53), family mealtime screen use (AOR 1.19, 95% CI 1.13–1.25), and parent screen use (AOR 1.11, 95% CI 1.03–1.20) were positively associated with watching R-rated movies. Parental allowance of bedroom screen use (AOR 1.44, 95% CI 1.36–1.52), family mealtime screen use (AOR 1.26, 95% CI 1.19–1.32), and parent screen use (AOR 1.11, 95% CI 1.02–1.20) were positively associated with playing mature-rated video games. Greater parental monitoring and limiting of screen time were negatively associated with watching R-rated movies (AOR 0.81, 95% CI 0.77–0.85 and AOR 0.73, 95% CI 0.68–0.79 respectively) and playing mature-rated video games (AOR 0.81, 95% CI 0.77–0.86 and AOR 0.72, 95% CI 0.67–0.77). Restricting screen time as a punishment for misbehavior was linked to a higher odds of watching R-rated movies (AOR 1.06, 95% CI 1.01–1.11) and playing mature-rated video games (AOR 1.12, 95% CI 1.07–1.17) while offering screen time to reward for good behavior was negatively associated with watching R-rated movies (AOR 0.95, 95% CI 0.90–0.99). Conclusions Media parenting practices such as monitoring or limiting screen use are significantly associated with playing mature-rated video games and watching R-rated movies. Punitive measures, such as restricting screen time as a punishment are slightly associated with increased engagement with such content. These findings highlight the importance of intentional and thoughtful parental strategies in managing children’s media consumption effectively.
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series BMC Pediatrics
spelling doaj-art-fc4acc1b35a5470fa4607cef533b2e3a2025-02-09T12:54:34ZengBMCBMC Pediatrics1471-24312025-02-012511810.1186/s12887-024-05367-wAssociations between media parenting practices and early adolescent consumption of R-rated movies and mature-rated video gamesJason M. Nagata0Karen Li1Shirley S. Sui2Jonanne Talebloo3Christopher D. Otmar4Iris Yuefan Shao5Orsolya Kiss6Kyle T. Ganson7Alexander Testa8Jinbo He9Fiona C. Baker10Department of Pediatrics, University of California, San FranciscoDepartment of Pediatrics, University of California, San FranciscoDepartment of Pediatrics, University of California, San FranciscoDepartment of Pediatrics, University of California, San FranciscoDepartment of Pediatrics, University of California, San FranciscoDepartment of Pediatrics, University of California, San FranciscoCenter for Health Sciences, SRI InternationalFactor-Inwentash Faculty of Social Work, University of TorontoDepartment of Management, Policy and Community Health, University of Texas Health Science Center at HoustonSchool of Humanities and Social Science, The Chinese University of Hong KongCenter for Health Sciences, SRI InternationalAbstract Objective To assess whether specific parent media practices are associated with the consumption of R-rated (restricted) movies and mature-rated video game use in early adolescents. Methods Data from the Adolescent Brain Cognitive Development (ABCD) Study (N = 10,054, 12–13 years, Year 3, 2019–2021) were analyzed. Ordinal logistic regression models were used to assess associations among media parenting practices and R-rated movies or mature-rated video game use, adjusting for potential confounders. Results Parental allowance of bedroom screen use (adjusted odds ratio [AOR] 1.44, 95% confidence interval [CI] 1.36–1.53), family mealtime screen use (AOR 1.19, 95% CI 1.13–1.25), and parent screen use (AOR 1.11, 95% CI 1.03–1.20) were positively associated with watching R-rated movies. Parental allowance of bedroom screen use (AOR 1.44, 95% CI 1.36–1.52), family mealtime screen use (AOR 1.26, 95% CI 1.19–1.32), and parent screen use (AOR 1.11, 95% CI 1.02–1.20) were positively associated with playing mature-rated video games. Greater parental monitoring and limiting of screen time were negatively associated with watching R-rated movies (AOR 0.81, 95% CI 0.77–0.85 and AOR 0.73, 95% CI 0.68–0.79 respectively) and playing mature-rated video games (AOR 0.81, 95% CI 0.77–0.86 and AOR 0.72, 95% CI 0.67–0.77). Restricting screen time as a punishment for misbehavior was linked to a higher odds of watching R-rated movies (AOR 1.06, 95% CI 1.01–1.11) and playing mature-rated video games (AOR 1.12, 95% CI 1.07–1.17) while offering screen time to reward for good behavior was negatively associated with watching R-rated movies (AOR 0.95, 95% CI 0.90–0.99). Conclusions Media parenting practices such as monitoring or limiting screen use are significantly associated with playing mature-rated video games and watching R-rated movies. Punitive measures, such as restricting screen time as a punishment are slightly associated with increased engagement with such content. These findings highlight the importance of intentional and thoughtful parental strategies in managing children’s media consumption effectively.https://doi.org/10.1186/s12887-024-05367-wMediaParentingSocial mediaScreensMature contentAdolescent
spellingShingle Jason M. Nagata
Karen Li
Shirley S. Sui
Jonanne Talebloo
Christopher D. Otmar
Iris Yuefan Shao
Orsolya Kiss
Kyle T. Ganson
Alexander Testa
Jinbo He
Fiona C. Baker
Associations between media parenting practices and early adolescent consumption of R-rated movies and mature-rated video games
BMC Pediatrics
Media
Parenting
Social media
Screens
Mature content
Adolescent
title Associations between media parenting practices and early adolescent consumption of R-rated movies and mature-rated video games
title_full Associations between media parenting practices and early adolescent consumption of R-rated movies and mature-rated video games
title_fullStr Associations between media parenting practices and early adolescent consumption of R-rated movies and mature-rated video games
title_full_unstemmed Associations between media parenting practices and early adolescent consumption of R-rated movies and mature-rated video games
title_short Associations between media parenting practices and early adolescent consumption of R-rated movies and mature-rated video games
title_sort associations between media parenting practices and early adolescent consumption of r rated movies and mature rated video games
topic Media
Parenting
Social media
Screens
Mature content
Adolescent
url https://doi.org/10.1186/s12887-024-05367-w
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