Does Xbox 360 Kinect Training Improve Postural Balance in Young Healthy Adults? A Preliminary Study

Background: Balance training in young adults may increase coordination, cognitive function or strength symmetry on bothsides of the body. It is an essential tool for injury or fall prevention and a precondition for becoming a professional athlete.Objective: The aim of this study was to assess the ef...

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Main Authors: Marta Grabowicz, Anna Daniluk, Anna Hadamus, Dariusz Białoszewski
Format: Article
Language:English
Published: Univeristy of Physical Education in Krakow 2024-01-01
Series:Rehabilitacja Medyczna
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Online Access:http://rehmed.pl/gicid/01.3001.0054.2792
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author Marta Grabowicz
Anna Daniluk
Anna Hadamus
Dariusz Białoszewski
author_facet Marta Grabowicz
Anna Daniluk
Anna Hadamus
Dariusz Białoszewski
author_sort Marta Grabowicz
collection DOAJ
description Background: Balance training in young adults may increase coordination, cognitive function or strength symmetry on bothsides of the body. It is an essential tool for injury or fall prevention and a precondition for becoming a professional athlete.Objective: The aim of this study was to assess the effect of Xbox 360 Kinect training on postural balance in young, healthy individuals.Material and methods: The study comprised 75 individuals who were randomly assigned to three equal groups. The first group (Group VR) performed exercises on an Xbox 360 Kinect console, and the second group (Group T) performed conventional all-round exercises. The third group was the control (Group C). Each group underwent balance assessments on the Biodex Balance posturographic platform, including the Balance Error Scoring System test, before and after the training cycle. The level of statistical significance was set at p<0.05.Results: Group VR and Group T achieved statistically significant improvement in sway index compared to baseline. Group Tgained significant decrease in the sway index on the unstable surface (p=0.002). Group VR and Group T demonstrated significantdecreases in the mean sway index on stable and unstable surfaces (Group VR – p=0.035; Group T – p=0.001) GroupC did not achieve statistically significant improvement in sway index. None of the groups demonstrated a statistically significantdecrease in the test error count.Conclusions: Virtual reality in the form of video games played on an Xbox 360 Kinect console may be an effective method of balance training in healthy individuals.
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spelling doaj-art-f1bfb7aff2714ffbb420bd7ff1feb6002025-08-20T02:56:24ZengUniveristy of Physical Education in KrakowRehabilitacja Medyczna1427-96221896-32502024-01-01274697610.5604/01.3001.0054.279201.3001.0054.2792Does Xbox 360 Kinect Training Improve Postural Balance in Young Healthy Adults? A Preliminary StudyMarta Grabowicz0Anna Daniluk1Anna Hadamus2Dariusz Białoszewski3Department of Rehabilitation, Medical University of Warsaw, PolandDepartment of Rehabilitation, Medical University of Warsaw, PolandDepartment of Rehabilitation, Medical University of Warsaw, PolandDepartment of Rehabilitation, Medical University of Warsaw, PolandBackground: Balance training in young adults may increase coordination, cognitive function or strength symmetry on bothsides of the body. It is an essential tool for injury or fall prevention and a precondition for becoming a professional athlete.Objective: The aim of this study was to assess the effect of Xbox 360 Kinect training on postural balance in young, healthy individuals.Material and methods: The study comprised 75 individuals who were randomly assigned to three equal groups. The first group (Group VR) performed exercises on an Xbox 360 Kinect console, and the second group (Group T) performed conventional all-round exercises. The third group was the control (Group C). Each group underwent balance assessments on the Biodex Balance posturographic platform, including the Balance Error Scoring System test, before and after the training cycle. The level of statistical significance was set at p<0.05.Results: Group VR and Group T achieved statistically significant improvement in sway index compared to baseline. Group Tgained significant decrease in the sway index on the unstable surface (p=0.002). Group VR and Group T demonstrated significantdecreases in the mean sway index on stable and unstable surfaces (Group VR – p=0.035; Group T – p=0.001) GroupC did not achieve statistically significant improvement in sway index. None of the groups demonstrated a statistically significantdecrease in the test error count.Conclusions: Virtual reality in the form of video games played on an Xbox 360 Kinect console may be an effective method of balance training in healthy individuals.http://rehmed.pl/gicid/01.3001.0054.2792postural balancevirtual realityexerciserehabilitation
spellingShingle Marta Grabowicz
Anna Daniluk
Anna Hadamus
Dariusz Białoszewski
Does Xbox 360 Kinect Training Improve Postural Balance in Young Healthy Adults? A Preliminary Study
Rehabilitacja Medyczna
postural balance
virtual reality
exercise
rehabilitation
title Does Xbox 360 Kinect Training Improve Postural Balance in Young Healthy Adults? A Preliminary Study
title_full Does Xbox 360 Kinect Training Improve Postural Balance in Young Healthy Adults? A Preliminary Study
title_fullStr Does Xbox 360 Kinect Training Improve Postural Balance in Young Healthy Adults? A Preliminary Study
title_full_unstemmed Does Xbox 360 Kinect Training Improve Postural Balance in Young Healthy Adults? A Preliminary Study
title_short Does Xbox 360 Kinect Training Improve Postural Balance in Young Healthy Adults? A Preliminary Study
title_sort does xbox 360 kinect training improve postural balance in young healthy adults a preliminary study
topic postural balance
virtual reality
exercise
rehabilitation
url http://rehmed.pl/gicid/01.3001.0054.2792
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AT annadaniluk doesxbox360kinecttrainingimproveposturalbalanceinyounghealthyadultsapreliminarystudy
AT annahadamus doesxbox360kinecttrainingimproveposturalbalanceinyounghealthyadultsapreliminarystudy
AT dariuszbiałoszewski doesxbox360kinecttrainingimproveposturalbalanceinyounghealthyadultsapreliminarystudy