R-learning-based team game model for Internet of things quality-of-service control scheme

In modern times, it has been observed that Internet of things technology makes it possible for connecting various smart objects together through the Internet. For the effective Internet of things management, it is necessary to design and develop service models that ensure appropriate level of qualit...

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Main Author: Sungwook Kim
Format: Article
Language:English
Published: Wiley 2017-01-01
Series:International Journal of Distributed Sensor Networks
Online Access:https://doi.org/10.1177/1550147716687558
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author Sungwook Kim
author_facet Sungwook Kim
author_sort Sungwook Kim
collection DOAJ
description In modern times, it has been observed that Internet of things technology makes it possible for connecting various smart objects together through the Internet. For the effective Internet of things management, it is necessary to design and develop service models that ensure appropriate level of quality-of-service. Therefore, the design of quality-of-service management schemes has been a hot research issue. In this work, we formulate a new quality-of-service management scheme based on the IoT system power control algorithm. Using the emerging and largely unexplored concept of the R-learning algorithm and docitive paradigm, system agents can teach other agents how to adjust their power levels while reducing computation complexity and speeding up the learning process. Therefore, our proposed power control approach can provide the ability to practically respond to current Internet of things system conditions and suitable for real wireless communication operations. Finally, we validate the introduced concept and confirm the effectiveness of the proposed scheme in comparison with the existing schemes through extensive simulation analysis.
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spelling doaj-art-efd8a239b0c040a8a4c06c0f03e558e12025-08-20T03:21:22ZengWileyInternational Journal of Distributed Sensor Networks1550-14772017-01-011310.1177/1550147716687558R-learning-based team game model for Internet of things quality-of-service control schemeSungwook KimIn modern times, it has been observed that Internet of things technology makes it possible for connecting various smart objects together through the Internet. For the effective Internet of things management, it is necessary to design and develop service models that ensure appropriate level of quality-of-service. Therefore, the design of quality-of-service management schemes has been a hot research issue. In this work, we formulate a new quality-of-service management scheme based on the IoT system power control algorithm. Using the emerging and largely unexplored concept of the R-learning algorithm and docitive paradigm, system agents can teach other agents how to adjust their power levels while reducing computation complexity and speeding up the learning process. Therefore, our proposed power control approach can provide the ability to practically respond to current Internet of things system conditions and suitable for real wireless communication operations. Finally, we validate the introduced concept and confirm the effectiveness of the proposed scheme in comparison with the existing schemes through extensive simulation analysis.https://doi.org/10.1177/1550147716687558
spellingShingle Sungwook Kim
R-learning-based team game model for Internet of things quality-of-service control scheme
International Journal of Distributed Sensor Networks
title R-learning-based team game model for Internet of things quality-of-service control scheme
title_full R-learning-based team game model for Internet of things quality-of-service control scheme
title_fullStr R-learning-based team game model for Internet of things quality-of-service control scheme
title_full_unstemmed R-learning-based team game model for Internet of things quality-of-service control scheme
title_short R-learning-based team game model for Internet of things quality-of-service control scheme
title_sort r learning based team game model for internet of things quality of service control scheme
url https://doi.org/10.1177/1550147716687558
work_keys_str_mv AT sungwookkim rlearningbasedteamgamemodelforinternetofthingsqualityofservicecontrolscheme