A Dynamic Platform for Developing 3D Facial Avatars in a Networked Virtual Environment
Avatar facial expression and animation in 3D collaborative virtual environment (CVE) systems are reconstructed through a complex manipulation of muscles, bones, and wrinkles in 3D space. The need for a fast and easy reconstruction approach has emerged in the recent years due to its application in va...
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| Main Author: | Anis Zarrad |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
Wiley
2016-01-01
|
| Series: | International Journal of Computer Games Technology |
| Online Access: | http://dx.doi.org/10.1155/2016/8489278 |
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