Research on the purchase intention of museum digital cultural and creative products based on value adoption model

Abstract Museum digital cultural and creative products rejuvenate ancient treasures and promote the development of cultural and creative industries. With the surge in purchases over the past few years, investigating the underlying factors has become a compelling question. Therefore, based on the Val...

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Main Authors: Mengen Gu, Tongtong Zhao
Format: Article
Language:English
Published: Nature Portfolio 2025-05-01
Series:Scientific Reports
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Online Access:https://doi.org/10.1038/s41598-025-02140-6
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author Mengen Gu
Tongtong Zhao
author_facet Mengen Gu
Tongtong Zhao
author_sort Mengen Gu
collection DOAJ
description Abstract Museum digital cultural and creative products rejuvenate ancient treasures and promote the development of cultural and creative industries. With the surge in purchases over the past few years, investigating the underlying factors has become a compelling question. Therefore, based on the Value-Based Adoption Model, this paper explores the factors and intrinsic mechanisms influencing consumers’ purchase decisions regarding these products. The collected data were analyzed using SPSS for preliminary analysis, and structural equation modeling was conducted using AMOS to test the research hypotheses. Results showed: (1) Perceived benefits positively influence purchase intention and value. (2) Perceived sacrifices negatively influence purchase intention and value. (3) Perceived value positively influences purchase intention and mediates the effects of perceived benefits and sacrifices. (4) Social influence positively moderates the relationship between perceived value and purchase intention. Specifically, entertainment experience, cultural experience, and perceived value positively influence purchase intention, while perceived cost and perceived risk negatively impact it. Based on these findings, developers should enhance product playability and cultural significance. Relevant departments should employ various strategies to reduce consumers’ cybersecurity risks and copyright issues during shopping while also minimizing selling costs to attract more consumer attention and purchases.
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spelling doaj-art-ed61fa9ad1ed4c44b1c6460b7fe153ae2025-08-20T03:08:40ZengNature PortfolioScientific Reports2045-23222025-05-0115111910.1038/s41598-025-02140-6Research on the purchase intention of museum digital cultural and creative products based on value adoption modelMengen Gu0Tongtong Zhao1School of Art, Hunan University of Information TechnologySchool of Fine Arts, Hunan Normal UniversityAbstract Museum digital cultural and creative products rejuvenate ancient treasures and promote the development of cultural and creative industries. With the surge in purchases over the past few years, investigating the underlying factors has become a compelling question. Therefore, based on the Value-Based Adoption Model, this paper explores the factors and intrinsic mechanisms influencing consumers’ purchase decisions regarding these products. The collected data were analyzed using SPSS for preliminary analysis, and structural equation modeling was conducted using AMOS to test the research hypotheses. Results showed: (1) Perceived benefits positively influence purchase intention and value. (2) Perceived sacrifices negatively influence purchase intention and value. (3) Perceived value positively influences purchase intention and mediates the effects of perceived benefits and sacrifices. (4) Social influence positively moderates the relationship between perceived value and purchase intention. Specifically, entertainment experience, cultural experience, and perceived value positively influence purchase intention, while perceived cost and perceived risk negatively impact it. Based on these findings, developers should enhance product playability and cultural significance. Relevant departments should employ various strategies to reduce consumers’ cybersecurity risks and copyright issues during shopping while also minimizing selling costs to attract more consumer attention and purchases.https://doi.org/10.1038/s41598-025-02140-6Purchase intentionMuseum digital productsCultural and creative industriesValue-based adoption modelConsumer behavior
spellingShingle Mengen Gu
Tongtong Zhao
Research on the purchase intention of museum digital cultural and creative products based on value adoption model
Scientific Reports
Purchase intention
Museum digital products
Cultural and creative industries
Value-based adoption model
Consumer behavior
title Research on the purchase intention of museum digital cultural and creative products based on value adoption model
title_full Research on the purchase intention of museum digital cultural and creative products based on value adoption model
title_fullStr Research on the purchase intention of museum digital cultural and creative products based on value adoption model
title_full_unstemmed Research on the purchase intention of museum digital cultural and creative products based on value adoption model
title_short Research on the purchase intention of museum digital cultural and creative products based on value adoption model
title_sort research on the purchase intention of museum digital cultural and creative products based on value adoption model
topic Purchase intention
Museum digital products
Cultural and creative industries
Value-based adoption model
Consumer behavior
url https://doi.org/10.1038/s41598-025-02140-6
work_keys_str_mv AT mengengu researchonthepurchaseintentionofmuseumdigitalculturalandcreativeproductsbasedonvalueadoptionmodel
AT tongtongzhao researchonthepurchaseintentionofmuseumdigitalculturalandcreativeproductsbasedonvalueadoptionmodel