Player Profile Management on NFC Smart Card for Multiplayer Ubiquitous Games
One of the goals of mixed reality and ubiquitous computing technologies is to provide an adaptable and personal content at any moment, anywhere, and in any context. In Multiplayer Ubiquitous Games (MUGs), players have to interact in the real world at both physical and virtual levels. Player profiles...
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| Main Authors: | , , , |
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| Format: | Article |
| Language: | English |
| Published: |
Wiley
2009-01-01
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| Series: | International Journal of Computer Games Technology |
| Online Access: | http://dx.doi.org/10.1155/2009/323095 |
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| Summary: | One of the goals of mixed reality and ubiquitous computing
technologies is to provide an adaptable and personal
content at any moment, anywhere, and in any context. In
Multiplayer Ubiquitous Games (MUGs), players have to interact
in the real world at both physical and virtual levels.
Player profiles in MUGs offer an opportunity to provide personalized
services to gamers. This paper presents a way
to manage MUG player profiles on an NFC Smart Card, and
proposes a Java API to integrate Smart Cards in the development
of MUGs. This user centric approach brings new
forms of gameplay, allowing the player to interact with the
game or with other players any time and anywhere. Smart
Cards should also help improve the security, ubiquity, and
the user mobility in traditional MUGs. |
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| ISSN: | 1687-7047 1687-7055 |