Attentional capacity matters for visuomotor adaptation to a virtual reality driving simulator

Abstract Studies have shown that adaptation to a virtual reality driving simulator takes time and that individuals differ widely in the time they need to adapt. The present study examined the relationship between attentional capacity and driving-simulator adaptation, with the hypothesis that individ...

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Main Authors: Régis Lobjois, Sami Mecheri
Format: Article
Language:English
Published: Nature Portfolio 2024-11-01
Series:Scientific Reports
Subjects:
Online Access:https://doi.org/10.1038/s41598-024-79392-1
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author Régis Lobjois
Sami Mecheri
author_facet Régis Lobjois
Sami Mecheri
author_sort Régis Lobjois
collection DOAJ
description Abstract Studies have shown that adaptation to a virtual reality driving simulator takes time and that individuals differ widely in the time they need to adapt. The present study examined the relationship between attentional capacity and driving-simulator adaptation, with the hypothesis that individuals with better attentional capacity would exhibit more efficient adaptation to novel virtual driving circumstances. To this end, participants were asked to steer in a driving simulator through a series of 100 bends while keeping within a central demarcated zone. Adaptation was assessed from changes in steering behavior (steering performance: time spent within the zone, steering stability, steering reversal rate) over the course of the bends. Attentional capacity was assessed with two dynamic visual attention tasks (Multiple Object Tracking, MOT; Multiple Object Avoidance, MOA). Results showed effective adaptation to the simulator with repetition, as all steering-behavior variables improved. Both MOT and MOA scores significantly predicted adaptation, with MOT being a stronger predictor. Further analyses revealed that higher-capacity participants, but not their lower-capacity counterparts, produced more low-amplitude steering-wheel corrections early in the task, resulting in finer vehicle control and better performance later on. These findings provide new insights into adaptation to virtual reality simulators through the lens of attentional capacity.
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spelling doaj-art-ec1cd5210b4b495e9d072c93eb8d07082024-11-24T12:22:56ZengNature PortfolioScientific Reports2045-23222024-11-0114111310.1038/s41598-024-79392-1Attentional capacity matters for visuomotor adaptation to a virtual reality driving simulatorRégis Lobjois0Sami Mecheri1Laboratoire Perceptions, Interactions, Comportements and Simulations des usagers de la route, COSYS-PICS-L, Université Gustave EiffelDépartement Neurosciences et Sciences Cognitives, Institut de Recherche Biomédicale des ArméesAbstract Studies have shown that adaptation to a virtual reality driving simulator takes time and that individuals differ widely in the time they need to adapt. The present study examined the relationship between attentional capacity and driving-simulator adaptation, with the hypothesis that individuals with better attentional capacity would exhibit more efficient adaptation to novel virtual driving circumstances. To this end, participants were asked to steer in a driving simulator through a series of 100 bends while keeping within a central demarcated zone. Adaptation was assessed from changes in steering behavior (steering performance: time spent within the zone, steering stability, steering reversal rate) over the course of the bends. Attentional capacity was assessed with two dynamic visual attention tasks (Multiple Object Tracking, MOT; Multiple Object Avoidance, MOA). Results showed effective adaptation to the simulator with repetition, as all steering-behavior variables improved. Both MOT and MOA scores significantly predicted adaptation, with MOT being a stronger predictor. Further analyses revealed that higher-capacity participants, but not their lower-capacity counterparts, produced more low-amplitude steering-wheel corrections early in the task, resulting in finer vehicle control and better performance later on. These findings provide new insights into adaptation to virtual reality simulators through the lens of attentional capacity.https://doi.org/10.1038/s41598-024-79392-1AdaptationSteering taskDriving simulatorMental effortAttentionMultiple object tracking and avoidance task
spellingShingle Régis Lobjois
Sami Mecheri
Attentional capacity matters for visuomotor adaptation to a virtual reality driving simulator
Scientific Reports
Adaptation
Steering task
Driving simulator
Mental effort
Attention
Multiple object tracking and avoidance task
title Attentional capacity matters for visuomotor adaptation to a virtual reality driving simulator
title_full Attentional capacity matters for visuomotor adaptation to a virtual reality driving simulator
title_fullStr Attentional capacity matters for visuomotor adaptation to a virtual reality driving simulator
title_full_unstemmed Attentional capacity matters for visuomotor adaptation to a virtual reality driving simulator
title_short Attentional capacity matters for visuomotor adaptation to a virtual reality driving simulator
title_sort attentional capacity matters for visuomotor adaptation to a virtual reality driving simulator
topic Adaptation
Steering task
Driving simulator
Mental effort
Attention
Multiple object tracking and avoidance task
url https://doi.org/10.1038/s41598-024-79392-1
work_keys_str_mv AT regislobjois attentionalcapacitymattersforvisuomotoradaptationtoavirtualrealitydrivingsimulator
AT samimecheri attentionalcapacitymattersforvisuomotoradaptationtoavirtualrealitydrivingsimulator