Attentional capacity matters for visuomotor adaptation to a virtual reality driving simulator
Abstract Studies have shown that adaptation to a virtual reality driving simulator takes time and that individuals differ widely in the time they need to adapt. The present study examined the relationship between attentional capacity and driving-simulator adaptation, with the hypothesis that individ...
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Nature Portfolio
2024-11-01
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Online Access: | https://doi.org/10.1038/s41598-024-79392-1 |
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author | Régis Lobjois Sami Mecheri |
author_facet | Régis Lobjois Sami Mecheri |
author_sort | Régis Lobjois |
collection | DOAJ |
description | Abstract Studies have shown that adaptation to a virtual reality driving simulator takes time and that individuals differ widely in the time they need to adapt. The present study examined the relationship between attentional capacity and driving-simulator adaptation, with the hypothesis that individuals with better attentional capacity would exhibit more efficient adaptation to novel virtual driving circumstances. To this end, participants were asked to steer in a driving simulator through a series of 100 bends while keeping within a central demarcated zone. Adaptation was assessed from changes in steering behavior (steering performance: time spent within the zone, steering stability, steering reversal rate) over the course of the bends. Attentional capacity was assessed with two dynamic visual attention tasks (Multiple Object Tracking, MOT; Multiple Object Avoidance, MOA). Results showed effective adaptation to the simulator with repetition, as all steering-behavior variables improved. Both MOT and MOA scores significantly predicted adaptation, with MOT being a stronger predictor. Further analyses revealed that higher-capacity participants, but not their lower-capacity counterparts, produced more low-amplitude steering-wheel corrections early in the task, resulting in finer vehicle control and better performance later on. These findings provide new insights into adaptation to virtual reality simulators through the lens of attentional capacity. |
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institution | Kabale University |
issn | 2045-2322 |
language | English |
publishDate | 2024-11-01 |
publisher | Nature Portfolio |
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series | Scientific Reports |
spelling | doaj-art-ec1cd5210b4b495e9d072c93eb8d07082024-11-24T12:22:56ZengNature PortfolioScientific Reports2045-23222024-11-0114111310.1038/s41598-024-79392-1Attentional capacity matters for visuomotor adaptation to a virtual reality driving simulatorRégis Lobjois0Sami Mecheri1Laboratoire Perceptions, Interactions, Comportements and Simulations des usagers de la route, COSYS-PICS-L, Université Gustave EiffelDépartement Neurosciences et Sciences Cognitives, Institut de Recherche Biomédicale des ArméesAbstract Studies have shown that adaptation to a virtual reality driving simulator takes time and that individuals differ widely in the time they need to adapt. The present study examined the relationship between attentional capacity and driving-simulator adaptation, with the hypothesis that individuals with better attentional capacity would exhibit more efficient adaptation to novel virtual driving circumstances. To this end, participants were asked to steer in a driving simulator through a series of 100 bends while keeping within a central demarcated zone. Adaptation was assessed from changes in steering behavior (steering performance: time spent within the zone, steering stability, steering reversal rate) over the course of the bends. Attentional capacity was assessed with two dynamic visual attention tasks (Multiple Object Tracking, MOT; Multiple Object Avoidance, MOA). Results showed effective adaptation to the simulator with repetition, as all steering-behavior variables improved. Both MOT and MOA scores significantly predicted adaptation, with MOT being a stronger predictor. Further analyses revealed that higher-capacity participants, but not their lower-capacity counterparts, produced more low-amplitude steering-wheel corrections early in the task, resulting in finer vehicle control and better performance later on. These findings provide new insights into adaptation to virtual reality simulators through the lens of attentional capacity.https://doi.org/10.1038/s41598-024-79392-1AdaptationSteering taskDriving simulatorMental effortAttentionMultiple object tracking and avoidance task |
spellingShingle | Régis Lobjois Sami Mecheri Attentional capacity matters for visuomotor adaptation to a virtual reality driving simulator Scientific Reports Adaptation Steering task Driving simulator Mental effort Attention Multiple object tracking and avoidance task |
title | Attentional capacity matters for visuomotor adaptation to a virtual reality driving simulator |
title_full | Attentional capacity matters for visuomotor adaptation to a virtual reality driving simulator |
title_fullStr | Attentional capacity matters for visuomotor adaptation to a virtual reality driving simulator |
title_full_unstemmed | Attentional capacity matters for visuomotor adaptation to a virtual reality driving simulator |
title_short | Attentional capacity matters for visuomotor adaptation to a virtual reality driving simulator |
title_sort | attentional capacity matters for visuomotor adaptation to a virtual reality driving simulator |
topic | Adaptation Steering task Driving simulator Mental effort Attention Multiple object tracking and avoidance task |
url | https://doi.org/10.1038/s41598-024-79392-1 |
work_keys_str_mv | AT regislobjois attentionalcapacitymattersforvisuomotoradaptationtoavirtualrealitydrivingsimulator AT samimecheri attentionalcapacitymattersforvisuomotoradaptationtoavirtualrealitydrivingsimulator |