Serious Games for Training in Patient Flow Management in Emergency Departments: State of the Art and Perspectives
Emergency departments (EDs) face significant challenges in providing timely care due to the increase in patient volume and limited resources. To improve patient flow management, new strategies based on artificial intelligence, machine learning, computer modeling, and simulation have been developed,...
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| Main Authors: | , , , , |
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| Format: | Article |
| Language: | English |
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LibraryPress@UF
2023-05-01
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| Series: | Proceedings of the International Florida Artificial Intelligence Research Society Conference |
| Subjects: | |
| Online Access: | https://journals.flvc.org/FLAIRS/article/view/133276 |
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| _version_ | 1850271223743774720 |
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| author | Charlotte Blot Katia Weickert Arthur Payros Marta Avalos Cédric Gil-Jardiné |
| author_facet | Charlotte Blot Katia Weickert Arthur Payros Marta Avalos Cédric Gil-Jardiné |
| author_sort | Charlotte Blot |
| collection | DOAJ |
| description | Emergency departments (EDs) face significant challenges in providing timely care due to the increase in patient volume and limited resources. To improve patient flow management, new strategies based on artificial intelligence, machine learning, computer modeling, and simulation have been developed, including serious computer games and virtual reality. We performed a systematic review of the use of serious games and virtual reality to train healthcare professionals in the ED. |
| format | Article |
| id | doaj-art-e6944044d09541a7ae07ad64b2effec1 |
| institution | OA Journals |
| issn | 2334-0754 2334-0762 |
| language | English |
| publishDate | 2023-05-01 |
| publisher | LibraryPress@UF |
| record_format | Article |
| series | Proceedings of the International Florida Artificial Intelligence Research Society Conference |
| spelling | doaj-art-e6944044d09541a7ae07ad64b2effec12025-08-20T01:52:18ZengLibraryPress@UFProceedings of the International Florida Artificial Intelligence Research Society Conference2334-07542334-07622023-05-013610.32473/flairs.36.13327669582Serious Games for Training in Patient Flow Management in Emergency Departments: State of the Art and PerspectivesCharlotte Blot0Katia Weickert1Arthur Payros2Marta Avalos3Cédric Gil-Jardiné4University of Bordeaux, Bordeaux Population Health Research CenterUniversity of Bordeaux, Bordeaux Population Health Research CenterUniversity of Bordeaux, Bordeaux Population Health Research CenterUniversity of BordeauxUniversity of Bordeaux, Bordeaux Population Health Research Center; University Hospital of BordeauxEmergency departments (EDs) face significant challenges in providing timely care due to the increase in patient volume and limited resources. To improve patient flow management, new strategies based on artificial intelligence, machine learning, computer modeling, and simulation have been developed, including serious computer games and virtual reality. We performed a systematic review of the use of serious games and virtual reality to train healthcare professionals in the ED.https://journals.flvc.org/FLAIRS/article/view/133276healthcare informaticseducationserious gameshealthcare professional trainingemergency department |
| spellingShingle | Charlotte Blot Katia Weickert Arthur Payros Marta Avalos Cédric Gil-Jardiné Serious Games for Training in Patient Flow Management in Emergency Departments: State of the Art and Perspectives Proceedings of the International Florida Artificial Intelligence Research Society Conference healthcare informatics education serious games healthcare professional training emergency department |
| title | Serious Games for Training in Patient Flow Management in Emergency Departments: State of the Art and Perspectives |
| title_full | Serious Games for Training in Patient Flow Management in Emergency Departments: State of the Art and Perspectives |
| title_fullStr | Serious Games for Training in Patient Flow Management in Emergency Departments: State of the Art and Perspectives |
| title_full_unstemmed | Serious Games for Training in Patient Flow Management in Emergency Departments: State of the Art and Perspectives |
| title_short | Serious Games for Training in Patient Flow Management in Emergency Departments: State of the Art and Perspectives |
| title_sort | serious games for training in patient flow management in emergency departments state of the art and perspectives |
| topic | healthcare informatics education serious games healthcare professional training emergency department |
| url | https://journals.flvc.org/FLAIRS/article/view/133276 |
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