Serious Games for Training in Patient Flow Management in Emergency Departments: State of the Art and Perspectives

Emergency departments (EDs) face significant challenges in providing timely care due to the increase in patient volume and limited resources. To improve patient flow management, new strategies based on artificial intelligence, machine learning, computer modeling, and simulation have been developed,...

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Main Authors: Charlotte Blot, Katia Weickert, Arthur Payros, Marta Avalos, Cédric Gil-Jardiné
Format: Article
Language:English
Published: LibraryPress@UF 2023-05-01
Series:Proceedings of the International Florida Artificial Intelligence Research Society Conference
Subjects:
Online Access:https://journals.flvc.org/FLAIRS/article/view/133276
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author Charlotte Blot
Katia Weickert
Arthur Payros
Marta Avalos
Cédric Gil-Jardiné
author_facet Charlotte Blot
Katia Weickert
Arthur Payros
Marta Avalos
Cédric Gil-Jardiné
author_sort Charlotte Blot
collection DOAJ
description Emergency departments (EDs) face significant challenges in providing timely care due to the increase in patient volume and limited resources. To improve patient flow management, new strategies based on artificial intelligence, machine learning, computer modeling, and simulation have been developed, including serious computer games and virtual reality. We performed a systematic review of the use of serious games and virtual reality to train healthcare professionals in the ED.
format Article
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institution OA Journals
issn 2334-0754
2334-0762
language English
publishDate 2023-05-01
publisher LibraryPress@UF
record_format Article
series Proceedings of the International Florida Artificial Intelligence Research Society Conference
spelling doaj-art-e6944044d09541a7ae07ad64b2effec12025-08-20T01:52:18ZengLibraryPress@UFProceedings of the International Florida Artificial Intelligence Research Society Conference2334-07542334-07622023-05-013610.32473/flairs.36.13327669582Serious Games for Training in Patient Flow Management in Emergency Departments: State of the Art and PerspectivesCharlotte Blot0Katia Weickert1Arthur Payros2Marta Avalos3Cédric Gil-Jardiné4University of Bordeaux, Bordeaux Population Health Research CenterUniversity of Bordeaux, Bordeaux Population Health Research CenterUniversity of Bordeaux, Bordeaux Population Health Research CenterUniversity of BordeauxUniversity of Bordeaux, Bordeaux Population Health Research Center; University Hospital of BordeauxEmergency departments (EDs) face significant challenges in providing timely care due to the increase in patient volume and limited resources. To improve patient flow management, new strategies based on artificial intelligence, machine learning, computer modeling, and simulation have been developed, including serious computer games and virtual reality. We performed a systematic review of the use of serious games and virtual reality to train healthcare professionals in the ED.https://journals.flvc.org/FLAIRS/article/view/133276healthcare informaticseducationserious gameshealthcare professional trainingemergency department
spellingShingle Charlotte Blot
Katia Weickert
Arthur Payros
Marta Avalos
Cédric Gil-Jardiné
Serious Games for Training in Patient Flow Management in Emergency Departments: State of the Art and Perspectives
Proceedings of the International Florida Artificial Intelligence Research Society Conference
healthcare informatics
education
serious games
healthcare professional training
emergency department
title Serious Games for Training in Patient Flow Management in Emergency Departments: State of the Art and Perspectives
title_full Serious Games for Training in Patient Flow Management in Emergency Departments: State of the Art and Perspectives
title_fullStr Serious Games for Training in Patient Flow Management in Emergency Departments: State of the Art and Perspectives
title_full_unstemmed Serious Games for Training in Patient Flow Management in Emergency Departments: State of the Art and Perspectives
title_short Serious Games for Training in Patient Flow Management in Emergency Departments: State of the Art and Perspectives
title_sort serious games for training in patient flow management in emergency departments state of the art and perspectives
topic healthcare informatics
education
serious games
healthcare professional training
emergency department
url https://journals.flvc.org/FLAIRS/article/view/133276
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AT arthurpayros seriousgamesfortraininginpatientflowmanagementinemergencydepartmentsstateoftheartandperspectives
AT martaavalos seriousgamesfortraininginpatientflowmanagementinemergencydepartmentsstateoftheartandperspectives
AT cedricgiljardine seriousgamesfortraininginpatientflowmanagementinemergencydepartmentsstateoftheartandperspectives