Analysis of the Mental Workload Associated With the Use of Virtual Reality Technology as Support in the Higher Educational Model

In recent years, the continuous development of digital technologies has expanded the possibilities for their application in the educational environment, allowing to improve the learning experience by making it more interactive, visually appealing, and accessible to different learning styles. The use...

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Main Authors: Santiago Criollo-C, Jose Enrique Cerezo Uzcategui, Andrea Guerrero-Arias, Agariadne Dwinggo Samala, Soha Rawas, Sergio Lujan-Mora
Format: Article
Language:English
Published: IEEE 2024-01-01
Series:IEEE Access
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Online Access:https://ieeexplore.ieee.org/document/10638028/
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author Santiago Criollo-C
Jose Enrique Cerezo Uzcategui
Andrea Guerrero-Arias
Agariadne Dwinggo Samala
Soha Rawas
Sergio Lujan-Mora
author_facet Santiago Criollo-C
Jose Enrique Cerezo Uzcategui
Andrea Guerrero-Arias
Agariadne Dwinggo Samala
Soha Rawas
Sergio Lujan-Mora
author_sort Santiago Criollo-C
collection DOAJ
description In recent years, the continuous development of digital technologies has expanded the possibilities for their application in the educational environment, allowing to improve the learning experience by making it more interactive, visually appealing, and accessible to different learning styles. The use of technologies, such as augmented reality (AR) and virtual reality (VR), is transforming the educational model, offering more immersive, personalized, and effective educational experiences for students. Nevertheless, it is essential to consider the mental workload that students may experience when using immersive technologies. This load can manifest itself as difficulty in understanding concepts, frustration, cognitive effort, time demands, among others. Therefore, mental workload of immersive educational experiences must be addressed, as it can negatively affect the learning experience for students. If students experience feelings of overwhelm or frustration, they are less likely to retain information and improve their learning. There is currently research on how to design user interfaces in VR applications to reduce mental workload. This includes the use of user-centered design techniques and the implementation of more intuitive interaction strategies. Nevertheless, the research presented in this paper is not only focused on the appropriate development of a VR application to support the educational model, but also on the analysis of the mental load perceived by students. For this purpose, the NASA-Task Load Index (TLX) tool was used in a group of volunteer students from a university in Ecuador. The main findings are encouraging and show that the mental load experienced by students is relatively low. However, to mitigate the mental workload associated with the use of immersive technologies, it is important to design educational experiences to be intuitive, easy to use and not overload the student with unnecessary information. Furthermore, it is essential to incorporate rest periods and restrict continuous use to avoid mental fatigue.
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spelling doaj-art-e214575bcd384caeab8e6b4ba1c3bd5a2025-08-20T03:05:30ZengIEEEIEEE Access2169-35362024-01-011211437011438110.1109/ACCESS.2024.344530110638028Analysis of the Mental Workload Associated With the Use of Virtual Reality Technology as Support in the Higher Educational ModelSantiago Criollo-C0https://orcid.org/0000-0001-7212-5513Jose Enrique Cerezo Uzcategui1https://orcid.org/0009-0000-8954-0991Andrea Guerrero-Arias2https://orcid.org/0000-0003-0629-1016Agariadne Dwinggo Samala3https://orcid.org/0000-0002-4425-0605Soha Rawas4https://orcid.org/0000-0001-5128-6529Sergio Lujan-Mora5https://orcid.org/0000-0001-5000-864XCarrera de Ingeniería en Ciberseguridad, Facultad de Ingeniería y Ciencias Aplicadas, Universidad de Las Américas, Quito, EcuadorCarrera de Ingeniería en Ciberseguridad, Facultad de Ingeniería y Ciencias Aplicadas, Universidad de Las Américas, Quito, EcuadorJezreel International Christian Academy, Quito, EcuadorFaculty of Engineering, Universitas Negeri Padang, Padang, IndonesiaFaculty of Science, Beirut Arab University, Beirut, LebanonDepartment of Software and Computing Systems, University of Alicante, Alicante, SpainIn recent years, the continuous development of digital technologies has expanded the possibilities for their application in the educational environment, allowing to improve the learning experience by making it more interactive, visually appealing, and accessible to different learning styles. The use of technologies, such as augmented reality (AR) and virtual reality (VR), is transforming the educational model, offering more immersive, personalized, and effective educational experiences for students. Nevertheless, it is essential to consider the mental workload that students may experience when using immersive technologies. This load can manifest itself as difficulty in understanding concepts, frustration, cognitive effort, time demands, among others. Therefore, mental workload of immersive educational experiences must be addressed, as it can negatively affect the learning experience for students. If students experience feelings of overwhelm or frustration, they are less likely to retain information and improve their learning. There is currently research on how to design user interfaces in VR applications to reduce mental workload. This includes the use of user-centered design techniques and the implementation of more intuitive interaction strategies. Nevertheless, the research presented in this paper is not only focused on the appropriate development of a VR application to support the educational model, but also on the analysis of the mental load perceived by students. For this purpose, the NASA-Task Load Index (TLX) tool was used in a group of volunteer students from a university in Ecuador. The main findings are encouraging and show that the mental load experienced by students is relatively low. However, to mitigate the mental workload associated with the use of immersive technologies, it is important to design educational experiences to be intuitive, easy to use and not overload the student with unnecessary information. Furthermore, it is essential to incorporate rest periods and restrict continuous use to avoid mental fatigue.https://ieeexplore.ieee.org/document/10638028/Active learningauthentic learningfun learningVR applicationVR in learningmental workload
spellingShingle Santiago Criollo-C
Jose Enrique Cerezo Uzcategui
Andrea Guerrero-Arias
Agariadne Dwinggo Samala
Soha Rawas
Sergio Lujan-Mora
Analysis of the Mental Workload Associated With the Use of Virtual Reality Technology as Support in the Higher Educational Model
IEEE Access
Active learning
authentic learning
fun learning
VR application
VR in learning
mental workload
title Analysis of the Mental Workload Associated With the Use of Virtual Reality Technology as Support in the Higher Educational Model
title_full Analysis of the Mental Workload Associated With the Use of Virtual Reality Technology as Support in the Higher Educational Model
title_fullStr Analysis of the Mental Workload Associated With the Use of Virtual Reality Technology as Support in the Higher Educational Model
title_full_unstemmed Analysis of the Mental Workload Associated With the Use of Virtual Reality Technology as Support in the Higher Educational Model
title_short Analysis of the Mental Workload Associated With the Use of Virtual Reality Technology as Support in the Higher Educational Model
title_sort analysis of the mental workload associated with the use of virtual reality technology as support in the higher educational model
topic Active learning
authentic learning
fun learning
VR application
VR in learning
mental workload
url https://ieeexplore.ieee.org/document/10638028/
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