Comparing Perceptual Visual Quality of Hybrid Neural and Ray Tracing in Foveated Rendering
Enabling Foveated Rendering for VR devices displays is fundamental when dealing with real-time ray tracing. Combining traditional methods with Neural based strategies, such as NeRFs and 3D Gaussian Splatting, may impact on leveraging performance even more. In this work we enhance and validate how w...
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| Main Authors: | Horácio Henriques, Alan de Oliveira, Eder Oliveira, Esteban Clua, Daniela Trevisan |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
Brazilian Computer Society
2025-05-01
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| Series: | Journal on Interactive Systems |
| Subjects: | |
| Online Access: | https://journals-sol.sbc.org.br/index.php/jis/article/view/5593 |
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