Visual Enhancement for Sports Entertainment by Vision-Based Augmented Reality

This paper presents visually enhanced sports entertainment applications: AR Baseball Presentation System and Interactive AR Bowling System. We utilize vision-based augmented reality for getting immersive feeling. First application is an observation system of a virtual baseball game on the tabletop....

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Main Authors: Yuko Uematsu, Hideo Saito
Format: Article
Language:English
Published: Wiley 2008-01-01
Series:Advances in Human-Computer Interaction
Online Access:http://dx.doi.org/10.1155/2008/145363
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author Yuko Uematsu
Hideo Saito
author_facet Yuko Uematsu
Hideo Saito
author_sort Yuko Uematsu
collection DOAJ
description This paper presents visually enhanced sports entertainment applications: AR Baseball Presentation System and Interactive AR Bowling System. We utilize vision-based augmented reality for getting immersive feeling. First application is an observation system of a virtual baseball game on the tabletop. 3D virtual players are playing a game on a real baseball field model, so that users can observe the game from favorite view points through a handheld monitor with a web camera. Second application is a bowling system which allows users to roll a real ball down a real bowling lane model on the tabletop and knock down virtual pins. The users watch the virtual pins through the monitor. The lane and the ball are also tracked by vision-based tracking. In those applications, we utilize multiple 2D markers distributed at arbitrary positions and directions. Even though the geometrical relationship among the markers is unknown, we can track the camera in very wide area.
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publishDate 2008-01-01
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series Advances in Human-Computer Interaction
spelling doaj-art-e01bac6555394ff9b54ff500f8491f422025-08-20T02:21:07ZengWileyAdvances in Human-Computer Interaction1687-58931687-59072008-01-01200810.1155/2008/145363145363Visual Enhancement for Sports Entertainment by Vision-Based Augmented RealityYuko Uematsu0Hideo Saito1School of Science for Open and Environmental Systems, Graduate School of Science and Technology, Keio University, 3-14-1 Hiyoshi, Koyoku-ku, Yokohama 223-8522, JapanSchool of Science for Open and Environmental Systems, Graduate School of Science and Technology, Keio University, 3-14-1 Hiyoshi, Koyoku-ku, Yokohama 223-8522, JapanThis paper presents visually enhanced sports entertainment applications: AR Baseball Presentation System and Interactive AR Bowling System. We utilize vision-based augmented reality for getting immersive feeling. First application is an observation system of a virtual baseball game on the tabletop. 3D virtual players are playing a game on a real baseball field model, so that users can observe the game from favorite view points through a handheld monitor with a web camera. Second application is a bowling system which allows users to roll a real ball down a real bowling lane model on the tabletop and knock down virtual pins. The users watch the virtual pins through the monitor. The lane and the ball are also tracked by vision-based tracking. In those applications, we utilize multiple 2D markers distributed at arbitrary positions and directions. Even though the geometrical relationship among the markers is unknown, we can track the camera in very wide area.http://dx.doi.org/10.1155/2008/145363
spellingShingle Yuko Uematsu
Hideo Saito
Visual Enhancement for Sports Entertainment by Vision-Based Augmented Reality
Advances in Human-Computer Interaction
title Visual Enhancement for Sports Entertainment by Vision-Based Augmented Reality
title_full Visual Enhancement for Sports Entertainment by Vision-Based Augmented Reality
title_fullStr Visual Enhancement for Sports Entertainment by Vision-Based Augmented Reality
title_full_unstemmed Visual Enhancement for Sports Entertainment by Vision-Based Augmented Reality
title_short Visual Enhancement for Sports Entertainment by Vision-Based Augmented Reality
title_sort visual enhancement for sports entertainment by vision based augmented reality
url http://dx.doi.org/10.1155/2008/145363
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