Enhancing Learners’ Vocabulary Acquisition by Crossword Puzzle Game

This study aimed at developing learners’ vocabulary acquisition by using a crossword puzzle game at an English course in Langsa, Aceh Province. It further explored how the technique helped the learners learned and acquired English vocabulary. This study was a Classroom Action Research (CAR) and it...

Full description

Saved in:
Bibliographic Details
Main Authors: Juwita Nurul Alda, Shafrida Wati
Format: Article
Language:Arabic
Published: UPT. Pengembangan Bahasa IAIN Zawiyah Cot Kala Langsa 2021-07-01
Series:JL3T (Journal of Linguistics, Literature and Language Teaching)
Subjects:
Online Access:https://journal.iainlangsa.ac.id/index.php/jl3t/article/view/2820
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1832595289343524864
author Juwita Nurul Alda
Shafrida Wati
author_facet Juwita Nurul Alda
Shafrida Wati
author_sort Juwita Nurul Alda
collection DOAJ
description This study aimed at developing learners’ vocabulary acquisition by using a crossword puzzle game at an English course in Langsa, Aceh Province. It further explored how the technique helped the learners learned and acquired English vocabulary. This study was a Classroom Action Research (CAR) and it applied steps of action research set out by Kemmis and McTaggart, which encompasses planning, implementation, observation, and reflection. 17 learners were selected as the subject of this research purposively. Observation, interviews, and vocabulary tests were conducted to collect the data. The findings revealed that the use of crossword puzzle game developed the learners’ vocabulary acquisition effectively, as whole participants achieved the Minimum Mastery Criterion score (KKM), which was 75, successfully. The proportion of those who reach the score was 35,29% at the first cycle and the number was rose gradually to 100% at the third cycle. The study also found that the implementation of the crossword puzzle promoted an effective language-learning atmosphere. The learners engaged in the learning process and got involved in the activities enthusiastically. It developed the learners’ curiosity to complete the task and enhanced their self-confidence in learning English as they worked in groups. It also provided opportunities for the students to practice the vocabulary and to develop pronunciation.
format Article
id doaj-art-dd1183e2ade248dbb165188db813c6be
institution Kabale University
issn 2477-5444
2580-2348
language Arabic
publishDate 2021-07-01
publisher UPT. Pengembangan Bahasa IAIN Zawiyah Cot Kala Langsa
record_format Article
series JL3T (Journal of Linguistics, Literature and Language Teaching)
spelling doaj-art-dd1183e2ade248dbb165188db813c6be2025-01-19T06:57:23ZaraUPT. Pengembangan Bahasa IAIN Zawiyah Cot Kala LangsaJL3T (Journal of Linguistics, Literature and Language Teaching)2477-54442580-23482021-07-017110.32505/jl3t.v7i1.2820Enhancing Learners’ Vocabulary Acquisition by Crossword Puzzle GameJuwita Nurul Alda0Shafrida Wati1English Education Department, Institut Agama Islam Negeri Langsa, Aceh, IndonesiaEnglish Education Department, Institut Agama Islam Negeri Langsa, Aceh, Indonesia This study aimed at developing learners’ vocabulary acquisition by using a crossword puzzle game at an English course in Langsa, Aceh Province. It further explored how the technique helped the learners learned and acquired English vocabulary. This study was a Classroom Action Research (CAR) and it applied steps of action research set out by Kemmis and McTaggart, which encompasses planning, implementation, observation, and reflection. 17 learners were selected as the subject of this research purposively. Observation, interviews, and vocabulary tests were conducted to collect the data. The findings revealed that the use of crossword puzzle game developed the learners’ vocabulary acquisition effectively, as whole participants achieved the Minimum Mastery Criterion score (KKM), which was 75, successfully. The proportion of those who reach the score was 35,29% at the first cycle and the number was rose gradually to 100% at the third cycle. The study also found that the implementation of the crossword puzzle promoted an effective language-learning atmosphere. The learners engaged in the learning process and got involved in the activities enthusiastically. It developed the learners’ curiosity to complete the task and enhanced their self-confidence in learning English as they worked in groups. It also provided opportunities for the students to practice the vocabulary and to develop pronunciation. https://journal.iainlangsa.ac.id/index.php/jl3t/article/view/2820Crossword PuzzleGameVocabulary
spellingShingle Juwita Nurul Alda
Shafrida Wati
Enhancing Learners’ Vocabulary Acquisition by Crossword Puzzle Game
JL3T (Journal of Linguistics, Literature and Language Teaching)
Crossword Puzzle
Game
Vocabulary
title Enhancing Learners’ Vocabulary Acquisition by Crossword Puzzle Game
title_full Enhancing Learners’ Vocabulary Acquisition by Crossword Puzzle Game
title_fullStr Enhancing Learners’ Vocabulary Acquisition by Crossword Puzzle Game
title_full_unstemmed Enhancing Learners’ Vocabulary Acquisition by Crossword Puzzle Game
title_short Enhancing Learners’ Vocabulary Acquisition by Crossword Puzzle Game
title_sort enhancing learners vocabulary acquisition by crossword puzzle game
topic Crossword Puzzle
Game
Vocabulary
url https://journal.iainlangsa.ac.id/index.php/jl3t/article/view/2820
work_keys_str_mv AT juwitanurulalda enhancinglearnersvocabularyacquisitionbycrosswordpuzzlegame
AT shafridawati enhancinglearnersvocabularyacquisitionbycrosswordpuzzlegame