VR-based body tracking to stimulate musculoskeletal training

Training helps to maintain and improve sufficient muscle function, body control, and body coordination. These are important to reduce the risk of fracture incidents caused by falls, especially for the elderly or people recovering from injury. Virtual reality training can offer a cost-effective and i...

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Main Authors: Neidhardt M., Gerlach S., Schmidt F. N., Fiedler I. A. K., Grube S., Busse B., Schlaefer A.
Format: Article
Language:English
Published: De Gruyter 2024-09-01
Series:Current Directions in Biomedical Engineering
Subjects:
Online Access:https://doi.org/10.1515/cdbme-2024-1080
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author Neidhardt M.
Gerlach S.
Schmidt F. N.
Fiedler I. A. K.
Grube S.
Busse B.
Schlaefer A.
author_facet Neidhardt M.
Gerlach S.
Schmidt F. N.
Fiedler I. A. K.
Grube S.
Busse B.
Schlaefer A.
author_sort Neidhardt M.
collection DOAJ
description Training helps to maintain and improve sufficient muscle function, body control, and body coordination. These are important to reduce the risk of fracture incidents caused by falls, especially for the elderly or people recovering from injury. Virtual reality training can offer a cost-effective and individualized training experience. We present an application for the HoloLens 2 to enable musculoskeletal training for elderly and impaired persons to allow for autonomous training and automatic progress evaluation. We designed a virtual downhill skiing scenario that is controlled by body movement to stimulate balance and body control. By adapting the parameters of the ski slope, we can tailor the intensity of the training to individual users. In this work, we evaluate whether the movement data of the HoloLens 2 alone is sufficient to control and predict body movement and joint angles during musculoskeletal training.We record the movements of 10 healthy volunteers with external tracking cameras and track a set of body and joint angles of the participant during training. We estimate correlation coefficients and systematically analyze whether whole body movement can be derived from the movement data of the HoloLens 2. No participant reports movement sickness effects and all were able to quickly interact and control their movement during skiing. Our results show a high correlation between HoloLens 2 movement data and the external tracking of the upper body movement and joint angles of the lower limbs.
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institution Kabale University
issn 2364-5504
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publishDate 2024-09-01
publisher De Gruyter
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series Current Directions in Biomedical Engineering
spelling doaj-art-dd0716d1daca4bcd993201fcf27568702025-02-02T15:45:00ZengDe GruyterCurrent Directions in Biomedical Engineering2364-55042024-09-0110211111410.1515/cdbme-2024-1080VR-based body tracking to stimulate musculoskeletal trainingNeidhardt M.0Gerlach S.1Schmidt F. N.2Fiedler I. A. K.3Grube S.4Busse B.5Schlaefer A.6Hamburg University of Technology, Institute of Medical Technology and Intelligent Systems,Hamburg, GermanyHamburg University of Technology, Institute of Medical Technology and Intelligent Systems,Hamburg, GermanyUniversity Medical Center Hamburg-Eppendorf, Department of Osteology and Biomechanics,Hamburg, GermanyUniversity Medical Center Hamburg-Eppendorf, Department of Osteology and Biomechanics,Hamburg, GermanyInstitute of Medical Technology and Intelligent Systems, Hamburg University of Technology,Hamburg, GermanyUniversity Medical Center Hamburg-Eppendorf, Department of Osteology and Biomechanics,Hamburg, GermanyInstitute of Medical Technology and Intelligent Systems, Hamburg University of Technology,Hamburg, GermanyTraining helps to maintain and improve sufficient muscle function, body control, and body coordination. These are important to reduce the risk of fracture incidents caused by falls, especially for the elderly or people recovering from injury. Virtual reality training can offer a cost-effective and individualized training experience. We present an application for the HoloLens 2 to enable musculoskeletal training for elderly and impaired persons to allow for autonomous training and automatic progress evaluation. We designed a virtual downhill skiing scenario that is controlled by body movement to stimulate balance and body control. By adapting the parameters of the ski slope, we can tailor the intensity of the training to individual users. In this work, we evaluate whether the movement data of the HoloLens 2 alone is sufficient to control and predict body movement and joint angles during musculoskeletal training.We record the movements of 10 healthy volunteers with external tracking cameras and track a set of body and joint angles of the participant during training. We estimate correlation coefficients and systematically analyze whether whole body movement can be derived from the movement data of the HoloLens 2. No participant reports movement sickness effects and all were able to quickly interact and control their movement during skiing. Our results show a high correlation between HoloLens 2 movement data and the external tracking of the upper body movement and joint angles of the lower limbs.https://doi.org/10.1515/cdbme-2024-1080virtual realitypatient trainingbody tracking
spellingShingle Neidhardt M.
Gerlach S.
Schmidt F. N.
Fiedler I. A. K.
Grube S.
Busse B.
Schlaefer A.
VR-based body tracking to stimulate musculoskeletal training
Current Directions in Biomedical Engineering
virtual reality
patient training
body tracking
title VR-based body tracking to stimulate musculoskeletal training
title_full VR-based body tracking to stimulate musculoskeletal training
title_fullStr VR-based body tracking to stimulate musculoskeletal training
title_full_unstemmed VR-based body tracking to stimulate musculoskeletal training
title_short VR-based body tracking to stimulate musculoskeletal training
title_sort vr based body tracking to stimulate musculoskeletal training
topic virtual reality
patient training
body tracking
url https://doi.org/10.1515/cdbme-2024-1080
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AT schmidtfn vrbasedbodytrackingtostimulatemusculoskeletaltraining
AT fiedleriak vrbasedbodytrackingtostimulatemusculoskeletaltraining
AT grubes vrbasedbodytrackingtostimulatemusculoskeletaltraining
AT busseb vrbasedbodytrackingtostimulatemusculoskeletaltraining
AT schlaefera vrbasedbodytrackingtostimulatemusculoskeletaltraining