A Diamond Approach to Develop Virtual Object Interaction: Fusing Augmented Reality and Kinesthetic Haptics

Using the senses is essential to interacting with objects in real-world environments. However, not all the senses are available when interacting with virtual objects in virtual environments. This paper presents a diamond methodology to fuse two technologies to represent the senses of sight and touch...

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Main Authors: Alma Rodriguez-Ramirez, Osslan Osiris Vergara Villegas, Manuel Nandayapa, Francesco Garcia-Luna, María Cristina Guevara Neri
Format: Article
Language:English
Published: MDPI AG 2025-02-01
Series:Multimodal Technologies and Interaction
Subjects:
Online Access:https://www.mdpi.com/2414-4088/9/2/15
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author Alma Rodriguez-Ramirez
Osslan Osiris Vergara Villegas
Manuel Nandayapa
Francesco Garcia-Luna
María Cristina Guevara Neri
author_facet Alma Rodriguez-Ramirez
Osslan Osiris Vergara Villegas
Manuel Nandayapa
Francesco Garcia-Luna
María Cristina Guevara Neri
author_sort Alma Rodriguez-Ramirez
collection DOAJ
description Using the senses is essential to interacting with objects in real-world environments. However, not all the senses are available when interacting with virtual objects in virtual environments. This paper presents a diamond methodology to fuse two technologies to represent the senses of sight and touch when interacting with a virtual object. The sense of sight is represented through augmented reality, and the sense of touch is represented through kinesthetic haptics. The diamond methodology is centered on the user experience and comprises five general stages: (i) experience design, (ii) sensory representation, (iii) development, (iv) display, and (v) fusion. The first stage is the expected, proposed, or needed user experience. Then, each technology takes its homologous activities from the second to the fourth stage, diverging from each other along their development. Finally, the technologies converge to the fifth stage for fusion in the user experience. The diamond methodology was tested by generating a user’s dual sensation when interacting with the elasticity of a tension virtual spring. The user can simultaneously perceive the visual and tactile change of the virtual spring during the interaction, representing the object’s deformation. The experimental results demonstrated that an interactive experience can be felt and seen in augmented reality following the diamond methodology.
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spelling doaj-art-dd00ddab7c4b4d72aea9d1bfceede9842025-08-20T02:03:28ZengMDPI AGMultimodal Technologies and Interaction2414-40882025-02-01921510.3390/mti9020015A Diamond Approach to Develop Virtual Object Interaction: Fusing Augmented Reality and Kinesthetic HapticsAlma Rodriguez-Ramirez0Osslan Osiris Vergara Villegas1Manuel Nandayapa2Francesco Garcia-Luna3María Cristina Guevara Neri4Department of Industrial and Manufacturing Engineering, Universidad Autónoma de Ciudad Juárez, Ciudad Juárez 32310, MexicoDepartment of Industrial and Manufacturing Engineering, Universidad Autónoma de Ciudad Juárez, Ciudad Juárez 32310, MexicoDepartment of Industrial and Manufacturing Engineering, Universidad Autónoma de Ciudad Juárez, Ciudad Juárez 32310, MexicoDepartment of Industrial and Manufacturing Engineering, Universidad Autónoma de Ciudad Juárez, Ciudad Juárez 32310, MexicoDepartment of Industrial and Manufacturing Engineering, Universidad Autónoma de Ciudad Juárez, Ciudad Juárez 32310, MexicoUsing the senses is essential to interacting with objects in real-world environments. However, not all the senses are available when interacting with virtual objects in virtual environments. This paper presents a diamond methodology to fuse two technologies to represent the senses of sight and touch when interacting with a virtual object. The sense of sight is represented through augmented reality, and the sense of touch is represented through kinesthetic haptics. The diamond methodology is centered on the user experience and comprises five general stages: (i) experience design, (ii) sensory representation, (iii) development, (iv) display, and (v) fusion. The first stage is the expected, proposed, or needed user experience. Then, each technology takes its homologous activities from the second to the fourth stage, diverging from each other along their development. Finally, the technologies converge to the fifth stage for fusion in the user experience. The diamond methodology was tested by generating a user’s dual sensation when interacting with the elasticity of a tension virtual spring. The user can simultaneously perceive the visual and tactile change of the virtual spring during the interaction, representing the object’s deformation. The experimental results demonstrated that an interactive experience can be felt and seen in augmented reality following the diamond methodology.https://www.mdpi.com/2414-4088/9/2/15augmented realityhapticsimmersive technologiestechnology fusion
spellingShingle Alma Rodriguez-Ramirez
Osslan Osiris Vergara Villegas
Manuel Nandayapa
Francesco Garcia-Luna
María Cristina Guevara Neri
A Diamond Approach to Develop Virtual Object Interaction: Fusing Augmented Reality and Kinesthetic Haptics
Multimodal Technologies and Interaction
augmented reality
haptics
immersive technologies
technology fusion
title A Diamond Approach to Develop Virtual Object Interaction: Fusing Augmented Reality and Kinesthetic Haptics
title_full A Diamond Approach to Develop Virtual Object Interaction: Fusing Augmented Reality and Kinesthetic Haptics
title_fullStr A Diamond Approach to Develop Virtual Object Interaction: Fusing Augmented Reality and Kinesthetic Haptics
title_full_unstemmed A Diamond Approach to Develop Virtual Object Interaction: Fusing Augmented Reality and Kinesthetic Haptics
title_short A Diamond Approach to Develop Virtual Object Interaction: Fusing Augmented Reality and Kinesthetic Haptics
title_sort diamond approach to develop virtual object interaction fusing augmented reality and kinesthetic haptics
topic augmented reality
haptics
immersive technologies
technology fusion
url https://www.mdpi.com/2414-4088/9/2/15
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