Using Scrabble as a Gamification to Enhance Students’ Motivation and Vocabulary Acquisition: Teachers’ Perspective
Technology has aided in the development of learning media with a variety of media creations as media for students to be more engaged in learning to use a laptop or smartphone with Android capability by installing the application in question. In this study, the use of games or gamification applicatio...
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| Main Authors: | Sholihatul Hamidah Daulay, Devika Adelita |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
Program Studi Pendidikan Bahasa Inggris Fakultas Keguruan dan Ilmu Pendidikan Universitas Tidar
2023-04-01
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| Series: | Metathesis: Journal of English Language, Literature, and Teaching |
| Subjects: | |
| Online Access: | https://journal.untidar.ac.id/index.php/metathesis/article/view/150 |
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