Analysis of Motivational Elements of Social Games: A Puzzle Match 3-Games Study Case
The main motivational elements of the social network sites and the social network games will be shown according to studies already existent in the literature, highlighting the elements which motivate the players the most to play social Match 3-type games. Seven games have been analyzed: Diamond Dash...
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| Main Authors: | , |
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| Format: | Article |
| Language: | English |
| Published: |
Wiley
2012-01-01
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| Series: | International Journal of Computer Games Technology |
| Online Access: | http://dx.doi.org/10.1155/2012/640725 |
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| _version_ | 1849473039684599808 |
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| author | Marcel Toshio Omori Alan Salvany Felinto |
| author_facet | Marcel Toshio Omori Alan Salvany Felinto |
| author_sort | Marcel Toshio Omori |
| collection | DOAJ |
| description | The main motivational elements of the social network sites and the social network games will be shown according to studies already existent in the literature, highlighting the elements which motivate the players the most to play social Match 3-type games. Seven games have been analyzed: Diamond Dash, Collapse!Blast, Mystic Ice Blast, Bricks Breaking, Plock, Gem Clix, and Blast!. The results showed that asynchronous time, activities publishing, rewarding system, competition, and social status are the elements which motivate and stimulate the most the players to play. |
| format | Article |
| id | doaj-art-d97d99ef8aee4127907589105f5abcc3 |
| institution | Kabale University |
| issn | 1687-7047 1687-7055 |
| language | English |
| publishDate | 2012-01-01 |
| publisher | Wiley |
| record_format | Article |
| series | International Journal of Computer Games Technology |
| spelling | doaj-art-d97d99ef8aee4127907589105f5abcc32025-08-20T03:24:17ZengWileyInternational Journal of Computer Games Technology1687-70471687-70552012-01-01201210.1155/2012/640725640725Analysis of Motivational Elements of Social Games: A Puzzle Match 3-Games Study CaseMarcel Toshio Omori0Alan Salvany Felinto1Computer Sciences Department, State University of Londrina, Londrina, PR 86051-980, BrazilComputer Sciences Department, State University of Londrina, Londrina, PR 86051-980, BrazilThe main motivational elements of the social network sites and the social network games will be shown according to studies already existent in the literature, highlighting the elements which motivate the players the most to play social Match 3-type games. Seven games have been analyzed: Diamond Dash, Collapse!Blast, Mystic Ice Blast, Bricks Breaking, Plock, Gem Clix, and Blast!. The results showed that asynchronous time, activities publishing, rewarding system, competition, and social status are the elements which motivate and stimulate the most the players to play.http://dx.doi.org/10.1155/2012/640725 |
| spellingShingle | Marcel Toshio Omori Alan Salvany Felinto Analysis of Motivational Elements of Social Games: A Puzzle Match 3-Games Study Case International Journal of Computer Games Technology |
| title | Analysis of Motivational Elements of Social Games: A Puzzle Match 3-Games Study Case |
| title_full | Analysis of Motivational Elements of Social Games: A Puzzle Match 3-Games Study Case |
| title_fullStr | Analysis of Motivational Elements of Social Games: A Puzzle Match 3-Games Study Case |
| title_full_unstemmed | Analysis of Motivational Elements of Social Games: A Puzzle Match 3-Games Study Case |
| title_short | Analysis of Motivational Elements of Social Games: A Puzzle Match 3-Games Study Case |
| title_sort | analysis of motivational elements of social games a puzzle match 3 games study case |
| url | http://dx.doi.org/10.1155/2012/640725 |
| work_keys_str_mv | AT marceltoshioomori analysisofmotivationalelementsofsocialgamesapuzzlematch3gamesstudycase AT alansalvanyfelinto analysisofmotivationalelementsofsocialgamesapuzzlematch3gamesstudycase |