Compete to Learn: Toward Cybersecurity as a Sport
To support the workforce gap of skilled cybersecurity professionals, gamified pedagogical approaches for teaching cybersecurity have exponentially grown over the last two decades. During this same period, e-sports developed into a multi-billion dollar industry and became a staple on college campuses...
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| Main Authors: | , , , , |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
Kennesaw State University
2023-07-01
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| Series: | Journal of Cybersecurity Education, Research & Practice |
| Online Access: | https://digitalcommons.kennesaw.edu/jcerp/vol2023/iss1/6/ |
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| _version_ | 1849710247004864512 |
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| author | TJ OConnor Dane Brown Jasmine Jackson Bryson Payne Suzanna Schmeelk |
| author_facet | TJ OConnor Dane Brown Jasmine Jackson Bryson Payne Suzanna Schmeelk |
| author_sort | TJ OConnor |
| collection | DOAJ |
| description | To support the workforce gap of skilled cybersecurity professionals, gamified pedagogical approaches for teaching cybersecurity have exponentially grown over the last two decades. During this same period, e-sports developed into a multi-billion dollar industry and became a staple on college campuses. In this work, we explore the opportunity to integrate e-sports and gamified cybersecurity approaches into the inaugural US Cyber Games Team. During this tenure, we learned many lessons about recruiting, assessing, and training cybersecurity teams. We share our approach, materials, and lessons learned to serve as a model for fielding amateur cybersecurity teams for future competition. |
| format | Article |
| id | doaj-art-d8a666fd3e48412a9a5d5942d84949e2 |
| institution | DOAJ |
| issn | 2472-2707 |
| language | English |
| publishDate | 2023-07-01 |
| publisher | Kennesaw State University |
| record_format | Article |
| series | Journal of Cybersecurity Education, Research & Practice |
| spelling | doaj-art-d8a666fd3e48412a9a5d5942d84949e22025-08-20T03:14:58ZengKennesaw State UniversityJournal of Cybersecurity Education, Research & Practice2472-27072023-07-0120231Compete to Learn: Toward Cybersecurity as a SportTJ OConnor0Dane Brown1Jasmine JacksonBryson Payne2Suzanna Schmeelk3Florida TechUS Naval AcademyUniversity of North GeorgiaSt. John's UniversityTo support the workforce gap of skilled cybersecurity professionals, gamified pedagogical approaches for teaching cybersecurity have exponentially grown over the last two decades. During this same period, e-sports developed into a multi-billion dollar industry and became a staple on college campuses. In this work, we explore the opportunity to integrate e-sports and gamified cybersecurity approaches into the inaugural US Cyber Games Team. During this tenure, we learned many lessons about recruiting, assessing, and training cybersecurity teams. We share our approach, materials, and lessons learned to serve as a model for fielding amateur cybersecurity teams for future competition.https://digitalcommons.kennesaw.edu/jcerp/vol2023/iss1/6/ |
| spellingShingle | TJ OConnor Dane Brown Jasmine Jackson Bryson Payne Suzanna Schmeelk Compete to Learn: Toward Cybersecurity as a Sport Journal of Cybersecurity Education, Research & Practice |
| title | Compete to Learn: Toward Cybersecurity as a Sport |
| title_full | Compete to Learn: Toward Cybersecurity as a Sport |
| title_fullStr | Compete to Learn: Toward Cybersecurity as a Sport |
| title_full_unstemmed | Compete to Learn: Toward Cybersecurity as a Sport |
| title_short | Compete to Learn: Toward Cybersecurity as a Sport |
| title_sort | compete to learn toward cybersecurity as a sport |
| url | https://digitalcommons.kennesaw.edu/jcerp/vol2023/iss1/6/ |
| work_keys_str_mv | AT tjoconnor competetolearntowardcybersecurityasasport AT danebrown competetolearntowardcybersecurityasasport AT jasminejackson competetolearntowardcybersecurityasasport AT brysonpayne competetolearntowardcybersecurityasasport AT suzannaschmeelk competetolearntowardcybersecurityasasport |