Using a Game to Improve Phishing Awareness

Cybersecurity education has become increasingly critical as we spend more of our everyday lives online. Research shows that college students are mostly unaware of the many online dangers. To teach students about cybersecurity using their preferred medium, gaming, we developed an educational 2D game...

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Bibliographic Details
Main Authors: Patrickson Weanquoi, Jaris Johnson, Jinghua Zhang
Format: Article
Language:English
Published: Kennesaw State University 2018-12-01
Series:Journal of Cybersecurity Education, Research & Practice
Online Access:https://digitalcommons.kennesaw.edu/jcerp/vol2018/iss2/2/
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