Using a Game to Improve Phishing Awareness
Cybersecurity education has become increasingly critical as we spend more of our everyday lives online. Research shows that college students are mostly unaware of the many online dangers. To teach students about cybersecurity using their preferred medium, gaming, we developed an educational 2D game...
Saved in:
| Main Authors: | Patrickson Weanquoi, Jaris Johnson, Jinghua Zhang |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
Kennesaw State University
2018-12-01
|
| Series: | Journal of Cybersecurity Education, Research & Practice |
| Online Access: | https://digitalcommons.kennesaw.edu/jcerp/vol2018/iss2/2/ |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
PHISHING AWARENESS AND SECURITY CONCERNS: ANALYZING THE ROLE OF ANTI-PHISHING KNOWLEDGE AND INTERNET EXPERIENCE IN ONLINE BANKING USERS
by: Rista Junita Nur’aini, et al.
Published: (2025-05-01) -
A phishing attack awareness framework for a South African University of Technology
by: Japhet M. Kayomb, et al.
Published: (2025-07-01) -
Phishing scams on social media: An evaluation of cyber awareness education on impact and effectiveness
by: Emma Mouncey, et al.
Published: (2025-03-01) -
PhishingAgent: an agentic workflow method for advanced phishing email detection
by: JIN Jiandong, et al.
Published: (2024-11-01) -
PhishingGNN: Phishing Email Detection Using Graph Attention Networks and Transformer-Based Feature Extraction
by: Mejdl Safran, et al.
Published: (2025-01-01)