VR Realism Scale-Revalidation of contemporary VR headsets on a Polish sample.

This paper presents validation of the VR Simulation Realism Scale on a Polish sample. The scale enables a self-report measurement of perceived realism of a virtual environment in four main aspects of such realism-scene realism, audience behavior realism, audience appearance realism and sound realism...

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Bibliographic Details
Main Authors: Natalia Lipp, Radosław Sterna, Natalia Dużmańska-Misiarczyk, Agnieszka Strojny, Sandra Poeschl-Guenther, Paweł Strojny
Format: Article
Language:English
Published: Public Library of Science (PLoS) 2021-01-01
Series:PLoS ONE
Online Access:https://journals.plos.org/plosone/article/file?id=10.1371/journal.pone.0261507&type=printable
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