Development of mobile augmented reality-based geometry learning games to facilitate spatial reasoning
Geometry learning requires a comprehensive understanding of spatial reasoning, but students face difficulty in mastering the skill. As a virtual technology, Augmented Reality (AR) offers a solution to overcome the challenges in spatial reasoning with the potential to represent and manipulate objects...
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Institut Keguruan dan Ilmu Pendidikan Siliwangi; Indonesia Mathematics Educators' Society
2025-02-01
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Online Access: | https://e-journal.stkipsiliwangi.ac.id/index.php/infinity/article/view/5261 |
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author | Arif Sapta Mandala Lathiful Anwar Cholis Sa'dijah Hutkemri Zulnaidi |
author_facet | Arif Sapta Mandala Lathiful Anwar Cholis Sa'dijah Hutkemri Zulnaidi |
author_sort | Arif Sapta Mandala |
collection | DOAJ |
description | Geometry learning requires a comprehensive understanding of spatial reasoning, but students face difficulty in mastering the skill. As a virtual technology, Augmented Reality (AR) offers a solution to overcome the challenges in spatial reasoning with the potential to represent and manipulate objects and develop spatial images mentally. Therefore, this research aimed to develop a mobile educational game named GEMBI AR to support students' spatial reasoning skills in geometry learning. The ADDIE model consists of analysis, design, development, implementation, and evaluation phases used to conduct research and development (R&D). The participants included six expert validators, two mathematics teachers, and eighteen eighth graders. In addition, the expert validators validated GEMBI AR in terms of quality. The result showed that GEMBI AR was valid as a geometry learning tool. According to the feedback of teachers and students, GEMBI AR was practical for educational purposes since the application positively impacted spatial reasoning. Students' spatial reasoning skills were also enhanced to compare the differences in the pre-test and post-test using Wilcoxon (Z = –3.578, p = 0.000 < 0.05). Meanwhile, the N-Gain score of 0.576, showing moderate improvement, reflected gains in spatial perception, mental rotation, and visualization. These findings suggest that GEMBI AR is a functional and valid educational resource useful for helping students develop geometric spatial reasoning. Thus, geometry learning supported by GEMBI AR has the potential to enhance spatial reasoning in secondary school. |
format | Article |
id | doaj-art-cf9aa7834cf6432985fec1e6e34084de |
institution | Kabale University |
issn | 2089-6867 2460-9285 |
language | English |
publishDate | 2025-02-01 |
publisher | Institut Keguruan dan Ilmu Pendidikan Siliwangi; Indonesia Mathematics Educators' Society |
record_format | Article |
series | Infinity |
spelling | doaj-art-cf9aa7834cf6432985fec1e6e34084de2025-02-10T05:25:50ZengInstitut Keguruan dan Ilmu Pendidikan Siliwangi; Indonesia Mathematics Educators' SocietyInfinity2089-68672460-92852025-02-0114232334810.22460/infinity.v14i2.p323-3484507Development of mobile augmented reality-based geometry learning games to facilitate spatial reasoningArif Sapta Mandala0https://orcid.org/0009-0005-4978-308XLathiful Anwar1https://orcid.org/0000-0002-3764-1210Cholis Sa'dijah2https://orcid.org/0000-0002-0264-8578Hutkemri Zulnaidi3https://orcid.org/0000-0002-7799-1223Department of Mathematics, Universitas Negeri MalangDepartment of Mathematics, Universitas Negeri MalangDepartment of Mathematics, Universitas Negeri MalangDepartment of Science and Mathematics Education, Universiti MalayaGeometry learning requires a comprehensive understanding of spatial reasoning, but students face difficulty in mastering the skill. As a virtual technology, Augmented Reality (AR) offers a solution to overcome the challenges in spatial reasoning with the potential to represent and manipulate objects and develop spatial images mentally. Therefore, this research aimed to develop a mobile educational game named GEMBI AR to support students' spatial reasoning skills in geometry learning. The ADDIE model consists of analysis, design, development, implementation, and evaluation phases used to conduct research and development (R&D). The participants included six expert validators, two mathematics teachers, and eighteen eighth graders. In addition, the expert validators validated GEMBI AR in terms of quality. The result showed that GEMBI AR was valid as a geometry learning tool. According to the feedback of teachers and students, GEMBI AR was practical for educational purposes since the application positively impacted spatial reasoning. Students' spatial reasoning skills were also enhanced to compare the differences in the pre-test and post-test using Wilcoxon (Z = –3.578, p = 0.000 < 0.05). Meanwhile, the N-Gain score of 0.576, showing moderate improvement, reflected gains in spatial perception, mental rotation, and visualization. These findings suggest that GEMBI AR is a functional and valid educational resource useful for helping students develop geometric spatial reasoning. Thus, geometry learning supported by GEMBI AR has the potential to enhance spatial reasoning in secondary school.https://e-journal.stkipsiliwangi.ac.id/index.php/infinity/article/view/5261development researchgame-based learning mediageometrymobile augmented realityspatial reasoning |
spellingShingle | Arif Sapta Mandala Lathiful Anwar Cholis Sa'dijah Hutkemri Zulnaidi Development of mobile augmented reality-based geometry learning games to facilitate spatial reasoning Infinity development research game-based learning media geometry mobile augmented reality spatial reasoning |
title | Development of mobile augmented reality-based geometry learning games to facilitate spatial reasoning |
title_full | Development of mobile augmented reality-based geometry learning games to facilitate spatial reasoning |
title_fullStr | Development of mobile augmented reality-based geometry learning games to facilitate spatial reasoning |
title_full_unstemmed | Development of mobile augmented reality-based geometry learning games to facilitate spatial reasoning |
title_short | Development of mobile augmented reality-based geometry learning games to facilitate spatial reasoning |
title_sort | development of mobile augmented reality based geometry learning games to facilitate spatial reasoning |
topic | development research game-based learning media geometry mobile augmented reality spatial reasoning |
url | https://e-journal.stkipsiliwangi.ac.id/index.php/infinity/article/view/5261 |
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