Effects of AI-generated drawing on students’ learning achievement and creativity in an ancient poetry course

In ancient poetry courses, students are expected to learn literary skills and the ability for interpreting ancient poems, from which they can gain insight into the historical context and appreciate the beauty of the poems. However, due to the gaps between ancient and modern living contexts, students...

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Main Author: Hui-Chun Chu, Chia-Ying Hsu, Chun-Chieh Wang
Format: Article
Language:English
Published: International Forum of Educational Technology & Society 2025-04-01
Series:Educational Technology & Society
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Online Access:https://www.j-ets.net/collection/published-issues/28_2#h.ujxhaf5usxp
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author Hui-Chun Chu, Chia-Ying Hsu, Chun-Chieh Wang
author_facet Hui-Chun Chu, Chia-Ying Hsu, Chun-Chieh Wang
author_sort Hui-Chun Chu, Chia-Ying Hsu, Chun-Chieh Wang
collection DOAJ
description In ancient poetry courses, students are expected to learn literary skills and the ability for interpreting ancient poems, from which they can gain insight into the historical context and appreciate the beauty of the poems. However, due to the gaps between ancient and modern living contexts, students often encounter difficulties in comprehending ancient texts. Scholars have suggested that visualizing learning scenarios could enhance learners’ comprehension and knowledge retention, implying that engaging students in learning by illustrating the context of ancient poems could encourage them to explore the contexts in that historical background and comprehend the contents. Therefore, a generative Artificial Intelligence (GenAI) drawing mode is proposed in the present study. In this learning mode, students describe the characters, events, and scenes in the poems in words, and GenAI creates visual representations to immerse students in the contexts of the ancient poems. An experiment was conducted with two classes of students from a high school. One class was the experimental group consisting of 31 students, who used GenAI drawing mode to assist their learning of ancient poems. Another class was the control group consisting of 29 students, who used the conventional drawing mode. The experimental results showed that the experimental group had better learning achievement than the control group. Moreover, for the students in the experimental group, the higher creative ones showed better self-efficacy than the lower creative ones. Additionally, the drawings by the experimental group had rich contents with more details, including emotions, contexts, objects, and expressions.
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spelling doaj-art-cf4fff22b7fc4454aa4ac0877d9c08d52025-08-20T03:10:31ZengInternational Forum of Educational Technology & SocietyEducational Technology & Society1176-36471436-45222025-04-01282295309https://doi.org/10.30191/ETS.202504_28(2).TP03Effects of AI-generated drawing on students’ learning achievement and creativity in an ancient poetry courseHui-Chun Chu, Chia-Ying Hsu, Chun-Chieh WangIn ancient poetry courses, students are expected to learn literary skills and the ability for interpreting ancient poems, from which they can gain insight into the historical context and appreciate the beauty of the poems. However, due to the gaps between ancient and modern living contexts, students often encounter difficulties in comprehending ancient texts. Scholars have suggested that visualizing learning scenarios could enhance learners’ comprehension and knowledge retention, implying that engaging students in learning by illustrating the context of ancient poems could encourage them to explore the contexts in that historical background and comprehend the contents. Therefore, a generative Artificial Intelligence (GenAI) drawing mode is proposed in the present study. In this learning mode, students describe the characters, events, and scenes in the poems in words, and GenAI creates visual representations to immerse students in the contexts of the ancient poems. An experiment was conducted with two classes of students from a high school. One class was the experimental group consisting of 31 students, who used GenAI drawing mode to assist their learning of ancient poems. Another class was the control group consisting of 29 students, who used the conventional drawing mode. The experimental results showed that the experimental group had better learning achievement than the control group. Moreover, for the students in the experimental group, the higher creative ones showed better self-efficacy than the lower creative ones. Additionally, the drawings by the experimental group had rich contents with more details, including emotions, contexts, objects, and expressions.https://www.j-ets.net/collection/published-issues/28_2#h.ujxhaf5usxpgenai drawinglearning by drawingancient poetrysituated learning
spellingShingle Hui-Chun Chu, Chia-Ying Hsu, Chun-Chieh Wang
Effects of AI-generated drawing on students’ learning achievement and creativity in an ancient poetry course
Educational Technology & Society
genai drawing
learning by drawing
ancient poetry
situated learning
title Effects of AI-generated drawing on students’ learning achievement and creativity in an ancient poetry course
title_full Effects of AI-generated drawing on students’ learning achievement and creativity in an ancient poetry course
title_fullStr Effects of AI-generated drawing on students’ learning achievement and creativity in an ancient poetry course
title_full_unstemmed Effects of AI-generated drawing on students’ learning achievement and creativity in an ancient poetry course
title_short Effects of AI-generated drawing on students’ learning achievement and creativity in an ancient poetry course
title_sort effects of ai generated drawing on students learning achievement and creativity in an ancient poetry course
topic genai drawing
learning by drawing
ancient poetry
situated learning
url https://www.j-ets.net/collection/published-issues/28_2#h.ujxhaf5usxp
work_keys_str_mv AT huichunchuchiayinghsuchunchiehwang effectsofaigenerateddrawingonstudentslearningachievementandcreativityinanancientpoetrycourse