Acceptability, usability and utility of a personalised application in promoting behavioural change in patients with osteoarthritis: a feasibility study in Norway

Objective The dynamic and interactive mobile application Vett was designed to help change behaviour and is based on cognitive, motivational and visual techniques. Our aim is to investigate the acceptability, usability and utility of Vett as a personalised application for goal achievement.Setting The...

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Main Authors: Linn Nathalie Støme, Are Hugo Pripp, Jens S Kværner, Kari Jorunn Kvaerner
Format: Article
Language:English
Published: BMJ Publishing Group 2019-01-01
Series:BMJ Open
Online Access:https://bmjopen.bmj.com/content/9/1/e021608.full
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author Linn Nathalie Støme
Are Hugo Pripp
Jens S Kværner
Kari Jorunn Kvaerner
author_facet Linn Nathalie Støme
Are Hugo Pripp
Jens S Kværner
Kari Jorunn Kvaerner
author_sort Linn Nathalie Støme
collection DOAJ
description Objective The dynamic and interactive mobile application Vett was designed to help change behaviour and is based on cognitive, motivational and visual techniques. Our aim is to investigate the acceptability, usability and utility of Vett as a personalised application for goal achievement.Setting The trial took place at the rheumatology clinic at Diakonhjemmet Hospital, Oslo, Norway from January to June 2015.Participants Twelve participants with osteoarthritis were recruited from a 3.5-hour multidisciplinary group-based educational programme (osteoarthritis school).Interventions With the help of a physician, each participant followed a customised 12-week mixed-mode goal achievement plan with digital support based on preset goals, self-monitoring and individual feedback. Acceptability was measured as the perceived degree of goal achievement using a validated habit questionnaire scaled from 0 to 100. Utility and usability were assessed via 10 weekly questions and adherence by fulfilment of predetermined tasks.Results Mean goal achievement was 73 (95% CI 68 to 78), an increase of 22 (95% Cl 17 to 26, p<0.01), which equals 48% improvement (95% CI 32% to 59%). Mean user satisfaction was 81 (95% CI 76 to 85), and technical usability was 80 (95% CI 75 to 84), which both increased during the study period.Conclusion The high levels of acceptability, usability and utility support the feasibility of the personalised application Vett as a viable goal achievement tool.
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issn 2044-6055
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spelling doaj-art-ce22a62666404028a961080d8db71bb22025-02-08T21:55:09ZengBMJ Publishing GroupBMJ Open2044-60552019-01-019110.1136/bmjopen-2018-021608Acceptability, usability and utility of a personalised application in promoting behavioural change in patients with osteoarthritis: a feasibility study in NorwayLinn Nathalie Støme0Are Hugo Pripp1Jens S Kværner2Kari Jorunn Kvaerner31 C3 – Centre for Connected Care, Oslo University Hospital, Oslo, NorwayOslo Metropolitan University Faculty of Health Sciences, Oslo, Norway3 Department of Finance, BI Norwegian Business School, Oslo, Norway1 C3 – Centre for Connected Care, Oslo University Hospital, Oslo, NorwayObjective The dynamic and interactive mobile application Vett was designed to help change behaviour and is based on cognitive, motivational and visual techniques. Our aim is to investigate the acceptability, usability and utility of Vett as a personalised application for goal achievement.Setting The trial took place at the rheumatology clinic at Diakonhjemmet Hospital, Oslo, Norway from January to June 2015.Participants Twelve participants with osteoarthritis were recruited from a 3.5-hour multidisciplinary group-based educational programme (osteoarthritis school).Interventions With the help of a physician, each participant followed a customised 12-week mixed-mode goal achievement plan with digital support based on preset goals, self-monitoring and individual feedback. Acceptability was measured as the perceived degree of goal achievement using a validated habit questionnaire scaled from 0 to 100. Utility and usability were assessed via 10 weekly questions and adherence by fulfilment of predetermined tasks.Results Mean goal achievement was 73 (95% CI 68 to 78), an increase of 22 (95% Cl 17 to 26, p<0.01), which equals 48% improvement (95% CI 32% to 59%). Mean user satisfaction was 81 (95% CI 76 to 85), and technical usability was 80 (95% CI 75 to 84), which both increased during the study period.Conclusion The high levels of acceptability, usability and utility support the feasibility of the personalised application Vett as a viable goal achievement tool.https://bmjopen.bmj.com/content/9/1/e021608.full
spellingShingle Linn Nathalie Støme
Are Hugo Pripp
Jens S Kværner
Kari Jorunn Kvaerner
Acceptability, usability and utility of a personalised application in promoting behavioural change in patients with osteoarthritis: a feasibility study in Norway
BMJ Open
title Acceptability, usability and utility of a personalised application in promoting behavioural change in patients with osteoarthritis: a feasibility study in Norway
title_full Acceptability, usability and utility of a personalised application in promoting behavioural change in patients with osteoarthritis: a feasibility study in Norway
title_fullStr Acceptability, usability and utility of a personalised application in promoting behavioural change in patients with osteoarthritis: a feasibility study in Norway
title_full_unstemmed Acceptability, usability and utility of a personalised application in promoting behavioural change in patients with osteoarthritis: a feasibility study in Norway
title_short Acceptability, usability and utility of a personalised application in promoting behavioural change in patients with osteoarthritis: a feasibility study in Norway
title_sort acceptability usability and utility of a personalised application in promoting behavioural change in patients with osteoarthritis a feasibility study in norway
url https://bmjopen.bmj.com/content/9/1/e021608.full
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