Virtual reality in the luxury fashion industry: a systematic literature review

Purpose – This paper aims to synthesize the existing literature on virtual reality (VR) in the luxury fashion industry, discuss the current practical applications of VR technologies and review previous research undertaken in the luxury fashion field. Design/methodology/approach – This paper conducts...

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Main Authors: Tong (Tripp) Liu, Caroline Swee Lin Tan, Carolina Quintero Rodriguez
Format: Article
Language:English
Published: Emerald Publishing 2025-06-01
Series:Spanish Journal of Marketing-ESIC
Subjects:
Online Access:https://www.emerald.com/insight/content/doi/10.1108/SJME-07-2023-0203/full/pdf
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author Tong (Tripp) Liu
Caroline Swee Lin Tan
Carolina Quintero Rodriguez
author_facet Tong (Tripp) Liu
Caroline Swee Lin Tan
Carolina Quintero Rodriguez
author_sort Tong (Tripp) Liu
collection DOAJ
description Purpose – This paper aims to synthesize the existing literature on virtual reality (VR) in the luxury fashion industry, discuss the current practical applications of VR technologies and review previous research undertaken in the luxury fashion field. Design/methodology/approach – This paper conducts a systematic review and thematic analysis of existing literature to evaluate current research concerning VR and the luxury fashion industry. This search initially returned a total of 1,131 sources. After establishing and applying criteria of exclusion and inclusion, a total of 46 articles were selected for the thematic analysis. Findings – Five major themes were identified, including virtual luxury fashion consumption, VR in marketing communication, virtual try-on, VR retail (including virtual fashion retail spaces) and virtual worlds (including customers’ virtual representation as avatars). The importance of these themes for the study of VR in luxury fashion is supported by relevant studies in the literature. Originality/value – Whilst research into VR use within luxury fashion has increased recently, it remains fragmented. Given the absence of a comprehensive review addressing this topic within the literature, this paper will help scholars and fashion brands better understand the effects of VR on the luxury fashion industry. By integrating current practice and existing research, this paper contributes to a better understanding of how and where VR is used in luxury fashion contexts.
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publishDate 2025-06-01
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spelling doaj-art-caab8a591a754853a2082d6452b0d66d2025-08-20T03:06:17ZengEmerald PublishingSpanish Journal of Marketing-ESIC2444-97092025-06-0129331232910.1108/SJME-07-2023-0203Virtual reality in the luxury fashion industry: a systematic literature reviewTong (Tripp) Liu0Caroline Swee Lin Tan1Carolina Quintero Rodriguez2RMIT University, Melbourne, AustraliaRMIT University, Melbourne, AustraliaRMIT University, Melbourne, AustraliaPurpose – This paper aims to synthesize the existing literature on virtual reality (VR) in the luxury fashion industry, discuss the current practical applications of VR technologies and review previous research undertaken in the luxury fashion field. Design/methodology/approach – This paper conducts a systematic review and thematic analysis of existing literature to evaluate current research concerning VR and the luxury fashion industry. This search initially returned a total of 1,131 sources. After establishing and applying criteria of exclusion and inclusion, a total of 46 articles were selected for the thematic analysis. Findings – Five major themes were identified, including virtual luxury fashion consumption, VR in marketing communication, virtual try-on, VR retail (including virtual fashion retail spaces) and virtual worlds (including customers’ virtual representation as avatars). The importance of these themes for the study of VR in luxury fashion is supported by relevant studies in the literature. Originality/value – Whilst research into VR use within luxury fashion has increased recently, it remains fragmented. Given the absence of a comprehensive review addressing this topic within the literature, this paper will help scholars and fashion brands better understand the effects of VR on the luxury fashion industry. By integrating current practice and existing research, this paper contributes to a better understanding of how and where VR is used in luxury fashion contexts.https://www.emerald.com/insight/content/doi/10.1108/SJME-07-2023-0203/full/pdfLuxury fashionVirtual reality3D technologySimulationVirtual worldsVR retail
spellingShingle Tong (Tripp) Liu
Caroline Swee Lin Tan
Carolina Quintero Rodriguez
Virtual reality in the luxury fashion industry: a systematic literature review
Spanish Journal of Marketing-ESIC
Luxury fashion
Virtual reality
3D technology
Simulation
Virtual worlds
VR retail
title Virtual reality in the luxury fashion industry: a systematic literature review
title_full Virtual reality in the luxury fashion industry: a systematic literature review
title_fullStr Virtual reality in the luxury fashion industry: a systematic literature review
title_full_unstemmed Virtual reality in the luxury fashion industry: a systematic literature review
title_short Virtual reality in the luxury fashion industry: a systematic literature review
title_sort virtual reality in the luxury fashion industry a systematic literature review
topic Luxury fashion
Virtual reality
3D technology
Simulation
Virtual worlds
VR retail
url https://www.emerald.com/insight/content/doi/10.1108/SJME-07-2023-0203/full/pdf
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AT carolinaquinterorodriguez virtualrealityintheluxuryfashionindustryasystematicliteraturereview