Designing and implementing a self-learning game with a problem-solving approach to improve students’ personal health and healthy nutrition behavior

Abstract Objective This research is a quasi-experimental study conducted on male students from six elementary schools ranging from third to sixth grade in three regions of Shahrood city from March 2023 to February 2024. This study aimed to designing, implementing and evaluating a health-oriented sel...

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Main Authors: Hossein Ajam Noroozi, Nader Sharifi, Hamid Joveini, Mohammad Hassan Rakhshani, Mansoureh Alipour Anbrani
Format: Article
Language:English
Published: BMC 2025-05-01
Series:BMC Research Notes
Subjects:
Online Access:https://doi.org/10.1186/s13104-025-07244-w
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author Hossein Ajam Noroozi
Nader Sharifi
Hamid Joveini
Mohammad Hassan Rakhshani
Mansoureh Alipour Anbrani
author_facet Hossein Ajam Noroozi
Nader Sharifi
Hamid Joveini
Mohammad Hassan Rakhshani
Mansoureh Alipour Anbrani
author_sort Hossein Ajam Noroozi
collection DOAJ
description Abstract Objective This research is a quasi-experimental study conducted on male students from six elementary schools ranging from third to sixth grade in three regions of Shahrood city from March 2023 to February 2024. This study aimed to designing, implementing and evaluating a health-oriented self-learning game with a problem-solving approach in order to improve behavior in the field of personal health and healthy nutrition in elementary school students. Results There was a significant difference between the knowledge (p = 0.01), attitude (p > 0.001) and behavior (p = 0.01) in the control and intervention groups, after the intervention, while there was no significant difference between the two groups in these variables before the intervention. The utilization of health-oriented self-learning games proved to be effective in enhancing the knowledge, attitude, and behavior of elementary school students regarding personal health and healthy nutrition. Clinical trial number Not applicable.
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spelling doaj-art-ca89c2d865934376a79bc970b74482532025-08-20T02:32:05ZengBMCBMC Research Notes1756-05002025-05-011811610.1186/s13104-025-07244-wDesigning and implementing a self-learning game with a problem-solving approach to improve students’ personal health and healthy nutrition behaviorHossein Ajam Noroozi0Nader Sharifi1Hamid Joveini2Mohammad Hassan Rakhshani3Mansoureh Alipour Anbrani4Department of Health Education and Health Promotion, Faculty of Health, Sabzevar University of Medical SciencesDepartment of Public Health, Khomein University of Medical SciencesDepartment of Health Education and Health Promotion, Faculty of Health, Sabzevar University of Medical SciencesDepartment of Health Education and Health Promotion, Faculty of Health, Sabzevar University of Medical SciencesDepartment of Health Education and Health Promotion, Faculty of Health, Sabzevar University of Medical SciencesAbstract Objective This research is a quasi-experimental study conducted on male students from six elementary schools ranging from third to sixth grade in three regions of Shahrood city from March 2023 to February 2024. This study aimed to designing, implementing and evaluating a health-oriented self-learning game with a problem-solving approach in order to improve behavior in the field of personal health and healthy nutrition in elementary school students. Results There was a significant difference between the knowledge (p = 0.01), attitude (p > 0.001) and behavior (p = 0.01) in the control and intervention groups, after the intervention, while there was no significant difference between the two groups in these variables before the intervention. The utilization of health-oriented self-learning games proved to be effective in enhancing the knowledge, attitude, and behavior of elementary school students regarding personal health and healthy nutrition. Clinical trial number Not applicable.https://doi.org/10.1186/s13104-025-07244-wAttitudeBehaviorEducationGamificationHealthProblem solving
spellingShingle Hossein Ajam Noroozi
Nader Sharifi
Hamid Joveini
Mohammad Hassan Rakhshani
Mansoureh Alipour Anbrani
Designing and implementing a self-learning game with a problem-solving approach to improve students’ personal health and healthy nutrition behavior
BMC Research Notes
Attitude
Behavior
Education
Gamification
Health
Problem solving
title Designing and implementing a self-learning game with a problem-solving approach to improve students’ personal health and healthy nutrition behavior
title_full Designing and implementing a self-learning game with a problem-solving approach to improve students’ personal health and healthy nutrition behavior
title_fullStr Designing and implementing a self-learning game with a problem-solving approach to improve students’ personal health and healthy nutrition behavior
title_full_unstemmed Designing and implementing a self-learning game with a problem-solving approach to improve students’ personal health and healthy nutrition behavior
title_short Designing and implementing a self-learning game with a problem-solving approach to improve students’ personal health and healthy nutrition behavior
title_sort designing and implementing a self learning game with a problem solving approach to improve students personal health and healthy nutrition behavior
topic Attitude
Behavior
Education
Gamification
Health
Problem solving
url https://doi.org/10.1186/s13104-025-07244-w
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