The Effect of Augmented Reality on Learning Meiosis via Guided Inquiry and Pecha Kucha: A Quasi-Experimental Design

This study investigates the effectiveness of using augmented reality (AR), combined with guided inquiry and the Pecha Kucha technique, on students’ academic outcomes when learning meiosis. The main objective was to analyse whether this combination presents significant differences in the academic per...

Full description

Saved in:
Bibliographic Details
Main Authors: António Faria, Guilhermina Lobato Miranda
Format: Article
Language:English
Published: MDPI AG 2024-09-01
Series:Information
Subjects:
Online Access:https://www.mdpi.com/2078-2489/15/9/566
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1850260809559572480
author António Faria
Guilhermina Lobato Miranda
author_facet António Faria
Guilhermina Lobato Miranda
author_sort António Faria
collection DOAJ
description This study investigates the effectiveness of using augmented reality (AR), combined with guided inquiry and the Pecha Kucha technique, on students’ academic outcomes when learning meiosis. The main objective was to analyse whether this combination presents significant differences in the academic performance of students in the experimental group (EG) compared to the control group (CG), who did not use AR. The research employed a quasi-experimental design involving three 11th-grade classes from a secondary school in Lisbon. Knowledge tests were administered post-intervention and at follow-up to assess the impact. To ensure the normality of the distributions, a Shapiro–Wilk test was applied and, to guarantee the homogeneity of variances, a Levene test was utilised. Independent and paired sample <i>t</i>-tests were performed. The results indicated that the innovative approach, combining AR with guided inquiry and Pecha Kucha, enhanced student engagement and led to improved academic performance. The study highlights the importance of teacher support during guided inquiry, showing that proper guidance maximises learning outcomes. Findings suggest that integrating active methodologies and current technologies can enrich Biology teaching and improve understanding of complex concepts like meiosis. This research contributes to existing literature by demonstrating the potential of AR, guided inquiry, and the Pecha Kucha technique in enhancing educational outcomes.
format Article
id doaj-art-c6fea2a12150416c9f8eeea1520295bf
institution OA Journals
issn 2078-2489
language English
publishDate 2024-09-01
publisher MDPI AG
record_format Article
series Information
spelling doaj-art-c6fea2a12150416c9f8eeea1520295bf2025-08-20T01:55:33ZengMDPI AGInformation2078-24892024-09-0115956610.3390/info15090566The Effect of Augmented Reality on Learning Meiosis via Guided Inquiry and Pecha Kucha: A Quasi-Experimental DesignAntónio Faria0Guilhermina Lobato Miranda1UIDEF, Instituto de Educação, Universidade de Lisboa, 1649-013 Lisboa, PortugalUIDEF, Instituto de Educação, Universidade de Lisboa, 1649-013 Lisboa, PortugalThis study investigates the effectiveness of using augmented reality (AR), combined with guided inquiry and the Pecha Kucha technique, on students’ academic outcomes when learning meiosis. The main objective was to analyse whether this combination presents significant differences in the academic performance of students in the experimental group (EG) compared to the control group (CG), who did not use AR. The research employed a quasi-experimental design involving three 11th-grade classes from a secondary school in Lisbon. Knowledge tests were administered post-intervention and at follow-up to assess the impact. To ensure the normality of the distributions, a Shapiro–Wilk test was applied and, to guarantee the homogeneity of variances, a Levene test was utilised. Independent and paired sample <i>t</i>-tests were performed. The results indicated that the innovative approach, combining AR with guided inquiry and Pecha Kucha, enhanced student engagement and led to improved academic performance. The study highlights the importance of teacher support during guided inquiry, showing that proper guidance maximises learning outcomes. Findings suggest that integrating active methodologies and current technologies can enrich Biology teaching and improve understanding of complex concepts like meiosis. This research contributes to existing literature by demonstrating the potential of AR, guided inquiry, and the Pecha Kucha technique in enhancing educational outcomes.https://www.mdpi.com/2078-2489/15/9/566augmented realityguided inquirymeiosispecha kuchascience teaching
spellingShingle António Faria
Guilhermina Lobato Miranda
The Effect of Augmented Reality on Learning Meiosis via Guided Inquiry and Pecha Kucha: A Quasi-Experimental Design
Information
augmented reality
guided inquiry
meiosis
pecha kucha
science teaching
title The Effect of Augmented Reality on Learning Meiosis via Guided Inquiry and Pecha Kucha: A Quasi-Experimental Design
title_full The Effect of Augmented Reality on Learning Meiosis via Guided Inquiry and Pecha Kucha: A Quasi-Experimental Design
title_fullStr The Effect of Augmented Reality on Learning Meiosis via Guided Inquiry and Pecha Kucha: A Quasi-Experimental Design
title_full_unstemmed The Effect of Augmented Reality on Learning Meiosis via Guided Inquiry and Pecha Kucha: A Quasi-Experimental Design
title_short The Effect of Augmented Reality on Learning Meiosis via Guided Inquiry and Pecha Kucha: A Quasi-Experimental Design
title_sort effect of augmented reality on learning meiosis via guided inquiry and pecha kucha a quasi experimental design
topic augmented reality
guided inquiry
meiosis
pecha kucha
science teaching
url https://www.mdpi.com/2078-2489/15/9/566
work_keys_str_mv AT antoniofaria theeffectofaugmentedrealityonlearningmeiosisviaguidedinquiryandpechakuchaaquasiexperimentaldesign
AT guilherminalobatomiranda theeffectofaugmentedrealityonlearningmeiosisviaguidedinquiryandpechakuchaaquasiexperimentaldesign
AT antoniofaria effectofaugmentedrealityonlearningmeiosisviaguidedinquiryandpechakuchaaquasiexperimentaldesign
AT guilherminalobatomiranda effectofaugmentedrealityonlearningmeiosisviaguidedinquiryandpechakuchaaquasiexperimentaldesign