Design of an Interactive Exercise and Leisure System for the Elderly Integrating Artificial Intelligence and Motion-Sensing Technology
In response to the global trend of population aging, the issue of providing elderly individuals suitable leisure and entertainment has become increasingly important. In this study, it aims to utilize artificial intelligence (AI) technology to offer the elderly with a healthy and enjoyable exercise a...
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| Format: | Article |
| Language: | English |
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MDPI AG
2025-04-01
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| Series: | Sensors |
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| Online Access: | https://www.mdpi.com/1424-8220/25/7/2315 |
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| author | Chao-Ming Wang Cheng-Hao Shao Yu-Ching Lin |
| author_facet | Chao-Ming Wang Cheng-Hao Shao Yu-Ching Lin |
| author_sort | Chao-Ming Wang |
| collection | DOAJ |
| description | In response to the global trend of population aging, the issue of providing elderly individuals suitable leisure and entertainment has become increasingly important. In this study, it aims to utilize artificial intelligence (AI) technology to offer the elderly with a healthy and enjoyable exercise and leisure experience. A human–machine interactive system is designed using computer vision, a subfield of AI, to promote positive physical adaptation for the elderly. The relevant literature on the needs of the elderly, technology, exercise, leisure, and AI techniques is reviewed. Case studies of interactive devices for exercise and leisure for the elderly, both domestically and internationally, are summarized to establish the prototype concept for system design. The proposed interactive exercise and leisure system is developed by integrating motion-sensing interfaces and real-time object detection using the YOLO algorithm. The system’s effectiveness is evaluated through questionnaire surveys and participant interviews, with the collected survey data analyzed statistically using IBM SPSS 26 and AMOS 23. Findings indicate that (1) AI technology provides new and enjoyable interactive experiences for the elderly’s exercise and leisure; (2) positive impacts are made on the elderly’s health and well-being; and (3) the system’s acceptance and attractiveness increase when elements related to personal experiences are incorporated into the system. |
| format | Article |
| id | doaj-art-c60e99ba07974e3484c73b9495cf1391 |
| institution | DOAJ |
| issn | 1424-8220 |
| language | English |
| publishDate | 2025-04-01 |
| publisher | MDPI AG |
| record_format | Article |
| series | Sensors |
| spelling | doaj-art-c60e99ba07974e3484c73b9495cf13912025-08-20T03:08:56ZengMDPI AGSensors1424-82202025-04-01257231510.3390/s25072315Design of an Interactive Exercise and Leisure System for the Elderly Integrating Artificial Intelligence and Motion-Sensing TechnologyChao-Ming Wang0Cheng-Hao Shao1Yu-Ching Lin2Department of Digital Media Design, National Yunlin University of Science and Technology, Douliu 64002, TaiwanGraduate School of Design, National Yunlin University of Science and Technology, Douliu 64002, TaiwanDepartment of Digital Media Design, National Yunlin University of Science and Technology, Douliu 64002, TaiwanIn response to the global trend of population aging, the issue of providing elderly individuals suitable leisure and entertainment has become increasingly important. In this study, it aims to utilize artificial intelligence (AI) technology to offer the elderly with a healthy and enjoyable exercise and leisure experience. A human–machine interactive system is designed using computer vision, a subfield of AI, to promote positive physical adaptation for the elderly. The relevant literature on the needs of the elderly, technology, exercise, leisure, and AI techniques is reviewed. Case studies of interactive devices for exercise and leisure for the elderly, both domestically and internationally, are summarized to establish the prototype concept for system design. The proposed interactive exercise and leisure system is developed by integrating motion-sensing interfaces and real-time object detection using the YOLO algorithm. The system’s effectiveness is evaluated through questionnaire surveys and participant interviews, with the collected survey data analyzed statistically using IBM SPSS 26 and AMOS 23. Findings indicate that (1) AI technology provides new and enjoyable interactive experiences for the elderly’s exercise and leisure; (2) positive impacts are made on the elderly’s health and well-being; and (3) the system’s acceptance and attractiveness increase when elements related to personal experiences are incorporated into the system.https://www.mdpi.com/1424-8220/25/7/2315elderly individualsartificial intelligenceinteractive motion sensingexercise and leisure system |
| spellingShingle | Chao-Ming Wang Cheng-Hao Shao Yu-Ching Lin Design of an Interactive Exercise and Leisure System for the Elderly Integrating Artificial Intelligence and Motion-Sensing Technology Sensors elderly individuals artificial intelligence interactive motion sensing exercise and leisure system |
| title | Design of an Interactive Exercise and Leisure System for the Elderly Integrating Artificial Intelligence and Motion-Sensing Technology |
| title_full | Design of an Interactive Exercise and Leisure System for the Elderly Integrating Artificial Intelligence and Motion-Sensing Technology |
| title_fullStr | Design of an Interactive Exercise and Leisure System for the Elderly Integrating Artificial Intelligence and Motion-Sensing Technology |
| title_full_unstemmed | Design of an Interactive Exercise and Leisure System for the Elderly Integrating Artificial Intelligence and Motion-Sensing Technology |
| title_short | Design of an Interactive Exercise and Leisure System for the Elderly Integrating Artificial Intelligence and Motion-Sensing Technology |
| title_sort | design of an interactive exercise and leisure system for the elderly integrating artificial intelligence and motion sensing technology |
| topic | elderly individuals artificial intelligence interactive motion sensing exercise and leisure system |
| url | https://www.mdpi.com/1424-8220/25/7/2315 |
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