How 3D Interaction Metaphors Affect User Experience in Collaborative Virtual Environment

In this paper we presents the results of our experimental study which aims to understand the impact of three interaction 3D metaphors (ray casting, GoGo, and virtual hand) on the user experience in a semi-immersive collaborative virtual environment (the Braccetto System). For each session, participa...

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Main Authors: Hamid Hrimech, Leila Alem, Frederic Merienne
Format: Article
Language:English
Published: Wiley 2011-01-01
Series:Advances in Human-Computer Interaction
Online Access:http://dx.doi.org/10.1155/2011/172318
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author Hamid Hrimech
Leila Alem
Frederic Merienne
author_facet Hamid Hrimech
Leila Alem
Frederic Merienne
author_sort Hamid Hrimech
collection DOAJ
description In this paper we presents the results of our experimental study which aims to understand the impact of three interaction 3D metaphors (ray casting, GoGo, and virtual hand) on the user experience in a semi-immersive collaborative virtual environment (the Braccetto System). For each session, participants are grouped in twos to reconstruct a puzzle by an assemblage of cubes. The puzzle to reconstruct corresponds to a gradient of colors. We found that there is a significant difference in the user experience by changing the interaction metaphor on the copresence, awareness, involvement, collaborative effort, satisfaction usability, and preference. These findings provide a basis for designing 3D navigation techniques in a CVE.
format Article
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institution Kabale University
issn 1687-5893
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language English
publishDate 2011-01-01
publisher Wiley
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series Advances in Human-Computer Interaction
spelling doaj-art-c48f220ef86d4c4687210dd108eb376f2025-02-03T01:02:01ZengWileyAdvances in Human-Computer Interaction1687-58931687-59072011-01-01201110.1155/2011/172318172318How 3D Interaction Metaphors Affect User Experience in Collaborative Virtual EnvironmentHamid Hrimech0Leila Alem1Frederic Merienne2Arts et Metiers ParisTech, CNRS, Le2i Institut Image, 2 rue Thomas Dumorey, 71100 Chalon sur Saone, FranceNetworking Technologies, CSIRO ICT Centre, P.O. Box 76, Epping, NSW 1710, AustraliaArts et Metiers ParisTech, CNRS, Le2i Institut Image, 2 rue Thomas Dumorey, 71100 Chalon sur Saone, FranceIn this paper we presents the results of our experimental study which aims to understand the impact of three interaction 3D metaphors (ray casting, GoGo, and virtual hand) on the user experience in a semi-immersive collaborative virtual environment (the Braccetto System). For each session, participants are grouped in twos to reconstruct a puzzle by an assemblage of cubes. The puzzle to reconstruct corresponds to a gradient of colors. We found that there is a significant difference in the user experience by changing the interaction metaphor on the copresence, awareness, involvement, collaborative effort, satisfaction usability, and preference. These findings provide a basis for designing 3D navigation techniques in a CVE.http://dx.doi.org/10.1155/2011/172318
spellingShingle Hamid Hrimech
Leila Alem
Frederic Merienne
How 3D Interaction Metaphors Affect User Experience in Collaborative Virtual Environment
Advances in Human-Computer Interaction
title How 3D Interaction Metaphors Affect User Experience in Collaborative Virtual Environment
title_full How 3D Interaction Metaphors Affect User Experience in Collaborative Virtual Environment
title_fullStr How 3D Interaction Metaphors Affect User Experience in Collaborative Virtual Environment
title_full_unstemmed How 3D Interaction Metaphors Affect User Experience in Collaborative Virtual Environment
title_short How 3D Interaction Metaphors Affect User Experience in Collaborative Virtual Environment
title_sort how 3d interaction metaphors affect user experience in collaborative virtual environment
url http://dx.doi.org/10.1155/2011/172318
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