The Effect of Using Classcraft on EFL Students’ Reading Comprehension
Students nowadays are considered as the generation who have never known the world without video games, cell phones, and the internet. Hence, gamification has become a solution. It is a method that can boost the students' mood during lectures, so they feel enjoy during the learning process. In s...
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| Main Authors: | Muhamad Laudy Armanda, Lilia Indriani |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
Program Studi Pendidikan Bahasa Inggris Fakultas Keguruan dan Ilmu Pendidikan Universitas Tidar
2023-05-01
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| Series: | Metathesis: Journal of English Language, Literature, and Teaching |
| Subjects: | |
| Online Access: | https://journal.untidar.ac.id/index.php/metathesis/article/view/197 |
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