Promoting Thinking skills and Inventive Problem-Solving Skills Through Cybergogy Approach for TVET Learners
The Cybergogy approach is a teaching and learning methodology that integrates technology and pedagogy to promote critical thinking skills and inventive problem-solving among Technical and Vocational Education and Training (TVET) learners. This approach leverages the affordances of digital technologi...
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| Format: | Article |
| Language: | English |
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SAGE Publishing
2025-07-01
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| Series: | SAGE Open |
| Online Access: | https://doi.org/10.1177/21582440251357150 |
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| author | Nofouz Mafarja Mimi Mohaffyza Mohamad Haryanti Mohd Affandi Raja Haslinda Raja Mohd Ali Adnan Ahmad |
| author_facet | Nofouz Mafarja Mimi Mohaffyza Mohamad Haryanti Mohd Affandi Raja Haslinda Raja Mohd Ali Adnan Ahmad |
| author_sort | Nofouz Mafarja |
| collection | DOAJ |
| description | The Cybergogy approach is a teaching and learning methodology that integrates technology and pedagogy to promote critical thinking skills and inventive problem-solving among Technical and Vocational Education and Training (TVET) learners. This approach leverages the affordances of digital technologies such as virtual reality, simulations, and gamification to create immersive learning experiences that engage learners and promote higher-order thinking skills. The purpose of this study is to determine the relationship between the use of the cybergogy approach and the development of thinking skills and inventive problem-solving skills among the TVET learners and analyze the correlational strength between Thinking skills and Inventive Problem-Solving skills. The study used a quantitative research design, with correlational study, with 164 sample size from TVET learners. The data collected from the study analyzed using descriptive statistics, non-parametric test. The analysis explored the differences in the development of thinking skills and inventive problem-solving skills. The analysis will also examine the learners' perceptions of the effectiveness of the cybergogy approach in promoting these skills. The study findings showed that the Cybergogy approach can be an effective way to promote thinking skills among TVET learners. However, cybergogy approach not effective way to improve problem solving skills. The findings of the study could inform the development of effective teaching strategies that incorporate cybergogy to enhance the learning experience and improve the skills of TVET learners. The study could also contribute to the growing body of knowledge on the use of cybergogy in education. |
| format | Article |
| id | doaj-art-c0db0e1ee08e4399993e65770ef89257 |
| institution | Kabale University |
| issn | 2158-2440 |
| language | English |
| publishDate | 2025-07-01 |
| publisher | SAGE Publishing |
| record_format | Article |
| series | SAGE Open |
| spelling | doaj-art-c0db0e1ee08e4399993e65770ef892572025-08-20T03:31:30ZengSAGE PublishingSAGE Open2158-24402025-07-011510.1177/21582440251357150Promoting Thinking skills and Inventive Problem-Solving Skills Through Cybergogy Approach for TVET LearnersNofouz Mafarja0Mimi Mohaffyza Mohamad1Haryanti Mohd Affandi2Raja Haslinda Raja Mohd Ali3Adnan Ahmad4Universiti Malaya, Kuala Lumpur, MalaysiaUniversiti Tun Hussein Onn Malaysia, Parit Raja, Johor, MalaysiaUniversiti Kebangsaan Malaysia, Bangi, Selangor, MalaysiaUniversiti Utara Malaysia, Sintok, Kedah, MalaysiaUniversiti Teknologi Malaysia, Skudai, Johor, MalaysiaThe Cybergogy approach is a teaching and learning methodology that integrates technology and pedagogy to promote critical thinking skills and inventive problem-solving among Technical and Vocational Education and Training (TVET) learners. This approach leverages the affordances of digital technologies such as virtual reality, simulations, and gamification to create immersive learning experiences that engage learners and promote higher-order thinking skills. The purpose of this study is to determine the relationship between the use of the cybergogy approach and the development of thinking skills and inventive problem-solving skills among the TVET learners and analyze the correlational strength between Thinking skills and Inventive Problem-Solving skills. The study used a quantitative research design, with correlational study, with 164 sample size from TVET learners. The data collected from the study analyzed using descriptive statistics, non-parametric test. The analysis explored the differences in the development of thinking skills and inventive problem-solving skills. The analysis will also examine the learners' perceptions of the effectiveness of the cybergogy approach in promoting these skills. The study findings showed that the Cybergogy approach can be an effective way to promote thinking skills among TVET learners. However, cybergogy approach not effective way to improve problem solving skills. The findings of the study could inform the development of effective teaching strategies that incorporate cybergogy to enhance the learning experience and improve the skills of TVET learners. The study could also contribute to the growing body of knowledge on the use of cybergogy in education.https://doi.org/10.1177/21582440251357150 |
| spellingShingle | Nofouz Mafarja Mimi Mohaffyza Mohamad Haryanti Mohd Affandi Raja Haslinda Raja Mohd Ali Adnan Ahmad Promoting Thinking skills and Inventive Problem-Solving Skills Through Cybergogy Approach for TVET Learners SAGE Open |
| title | Promoting Thinking skills and Inventive Problem-Solving Skills Through Cybergogy Approach for TVET Learners |
| title_full | Promoting Thinking skills and Inventive Problem-Solving Skills Through Cybergogy Approach for TVET Learners |
| title_fullStr | Promoting Thinking skills and Inventive Problem-Solving Skills Through Cybergogy Approach for TVET Learners |
| title_full_unstemmed | Promoting Thinking skills and Inventive Problem-Solving Skills Through Cybergogy Approach for TVET Learners |
| title_short | Promoting Thinking skills and Inventive Problem-Solving Skills Through Cybergogy Approach for TVET Learners |
| title_sort | promoting thinking skills and inventive problem solving skills through cybergogy approach for tvet learners |
| url | https://doi.org/10.1177/21582440251357150 |
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