Nintendo and the Blue Ocean Strategy: Designing the Four Actions Matrix

The purpose of this article is to analyze the strategies adopted by Nintendo within the framework of the four-action matrix of the BOS (i.e., eliminate, reduce, increase, and create). Documentary research was implemented by scrutinizing the scientific bases of information accessible in electronic me...

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Main Author: Adan Jacinto Flores Flores
Format: Article
Language:English
Published: Universidad de Guadalajara 2025-05-01
Series:Mercados y Negocios
Subjects:
Online Access:https://mercadosynegocios.cucea.udg.mx/index.php/MYN/article/view/7813
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author Adan Jacinto Flores Flores
author_facet Adan Jacinto Flores Flores
author_sort Adan Jacinto Flores Flores
collection DOAJ
description The purpose of this article is to analyze the strategies adopted by Nintendo within the framework of the four-action matrix of the BOS (i.e., eliminate, reduce, increase, and create). Documentary research was implemented by scrutinizing the scientific bases of information accessible in electronic media (e.g., Web of Science and Scopus). For each of the four actions of the matrix, the following factors were identified: 1. eliminate the expensive face-to-face conferences; 2. reduce the graphic power of the video game console, the budgets, and the deadlines in the development of video games; 3. increase: the brand extension; and 4. create: nostalgic feeling. This study offers valuable lessons and insights for organizational strategists to consider when designing strategies that leverage distinctive characteristics to create competitive advantages that satisfy both established objectives and customer desires and expectations. Furthermore, the work can serve as a reference framework for subsequent empirical research.
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publishDate 2025-05-01
publisher Universidad de Guadalajara
record_format Article
series Mercados y Negocios
spelling doaj-art-bf9ebeeaeb194872bc9fc7d26324236f2025-08-20T03:48:02ZengUniversidad de GuadalajaraMercados y Negocios2594-01632025-05-01558310610.32870/myn.vi55.7813678Nintendo and the Blue Ocean Strategy: Designing the Four Actions MatrixAdan Jacinto Flores Flores0https://orcid.org/0000-0002-5853-0245Universidad Autónoma de TamaulipasThe purpose of this article is to analyze the strategies adopted by Nintendo within the framework of the four-action matrix of the BOS (i.e., eliminate, reduce, increase, and create). Documentary research was implemented by scrutinizing the scientific bases of information accessible in electronic media (e.g., Web of Science and Scopus). For each of the four actions of the matrix, the following factors were identified: 1. eliminate the expensive face-to-face conferences; 2. reduce the graphic power of the video game console, the budgets, and the deadlines in the development of video games; 3. increase: the brand extension; and 4. create: nostalgic feeling. This study offers valuable lessons and insights for organizational strategists to consider when designing strategies that leverage distinctive characteristics to create competitive advantages that satisfy both established objectives and customer desires and expectations. Furthermore, the work can serve as a reference framework for subsequent empirical research.https://mercadosynegocios.cucea.udg.mx/index.php/MYN/article/view/7813blue ocean strategynintendovideo game industrycompetitiveness
spellingShingle Adan Jacinto Flores Flores
Nintendo and the Blue Ocean Strategy: Designing the Four Actions Matrix
Mercados y Negocios
blue ocean strategy
nintendo
video game industry
competitiveness
title Nintendo and the Blue Ocean Strategy: Designing the Four Actions Matrix
title_full Nintendo and the Blue Ocean Strategy: Designing the Four Actions Matrix
title_fullStr Nintendo and the Blue Ocean Strategy: Designing the Four Actions Matrix
title_full_unstemmed Nintendo and the Blue Ocean Strategy: Designing the Four Actions Matrix
title_short Nintendo and the Blue Ocean Strategy: Designing the Four Actions Matrix
title_sort nintendo and the blue ocean strategy designing the four actions matrix
topic blue ocean strategy
nintendo
video game industry
competitiveness
url https://mercadosynegocios.cucea.udg.mx/index.php/MYN/article/view/7813
work_keys_str_mv AT adanjacintofloresflores nintendoandtheblueoceanstrategydesigningthefouractionsmatrix