Play it again – redundancy, literature and language games

The problem under consideration has its origin in the phenomenon of gameplay, which intersperses the rules and possible freedom of execution. The tensions between habit and surprise, regularity and irregularity created in this way expose the potential that lies in the grammatical conditions o...

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Main Authors: Agnieszka Kula, Krzysztof Skibski
Format: Article
Language:English
Published: Adam Mickiewicz University Press 2023-07-01
Series:Images
Subjects:
Online Access:https://pressto.amu.edu.pl/index.php/i/article/view/38596
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author Agnieszka Kula
Krzysztof Skibski
author_facet Agnieszka Kula
Krzysztof Skibski
author_sort Agnieszka Kula
collection DOAJ
description The problem under consideration has its origin in the phenomenon of gameplay, which intersperses the rules and possible freedom of execution. The tensions between habit and surprise, regularity and irregularity created in this way expose the potential that lies in the grammatical conditions of the language use. The phenomenon of redundancy, considered in the context of a language game, can be presented in at least three ways: 1. redundancy as a non-game, 2. redundancy as a game – a struggle, 3. redundancy as a game – cooperation. In the latter approach, the recipient is invited to search for ambiguity, to take pleasure in activating non-obvious orders of literary expression. The article presents two very different examples of how redundancy functions in literary texts - a poem by Krystyna Miłobędzka and a short story by Janusz Rudnicki.
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publishDate 2023-07-01
publisher Adam Mickiewicz University Press
record_format Article
series Images
spelling doaj-art-bf5e1cd435e343b987499ef5ad7c2b992025-08-20T03:09:31ZengAdam Mickiewicz University PressImages1731-450X2720-040X2023-07-01334210.14746/i.2023.33.42.1Play it again – redundancy, literature and language gamesAgnieszka Kula0https://orcid.org/0000-0002-5107-6270Krzysztof Skibski1https://orcid.org/0000-0001-7548-1687Adam Mickiewicz University in PoznańAdam Mickiewicz University in Poznań The problem under consideration has its origin in the phenomenon of gameplay, which intersperses the rules and possible freedom of execution. The tensions between habit and surprise, regularity and irregularity created in this way expose the potential that lies in the grammatical conditions of the language use. The phenomenon of redundancy, considered in the context of a language game, can be presented in at least three ways: 1. redundancy as a non-game, 2. redundancy as a game – a struggle, 3. redundancy as a game – cooperation. In the latter approach, the recipient is invited to search for ambiguity, to take pleasure in activating non-obvious orders of literary expression. The article presents two very different examples of how redundancy functions in literary texts - a poem by Krystyna Miłobędzka and a short story by Janusz Rudnicki. https://pressto.amu.edu.pl/index.php/i/article/view/38596gamelanguage gameredundancygrammar
spellingShingle Agnieszka Kula
Krzysztof Skibski
Play it again – redundancy, literature and language games
Images
game
language game
redundancy
grammar
title Play it again – redundancy, literature and language games
title_full Play it again – redundancy, literature and language games
title_fullStr Play it again – redundancy, literature and language games
title_full_unstemmed Play it again – redundancy, literature and language games
title_short Play it again – redundancy, literature and language games
title_sort play it again redundancy literature and language games
topic game
language game
redundancy
grammar
url https://pressto.amu.edu.pl/index.php/i/article/view/38596
work_keys_str_mv AT agnieszkakula playitagainredundancyliteratureandlanguagegames
AT krzysztofskibski playitagainredundancyliteratureandlanguagegames