Play it again – redundancy, literature and language games
The problem under consideration has its origin in the phenomenon of gameplay, which intersperses the rules and possible freedom of execution. The tensions between habit and surprise, regularity and irregularity created in this way expose the potential that lies in the grammatical conditions o...
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| Format: | Article |
| Language: | English |
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Adam Mickiewicz University Press
2023-07-01
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| Series: | Images |
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| Online Access: | https://pressto.amu.edu.pl/index.php/i/article/view/38596 |
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| author | Agnieszka Kula Krzysztof Skibski |
| author_facet | Agnieszka Kula Krzysztof Skibski |
| author_sort | Agnieszka Kula |
| collection | DOAJ |
| description |
The problem under consideration has its origin in the phenomenon of gameplay, which intersperses the rules and possible freedom of execution. The tensions between habit and surprise, regularity and irregularity created in this way expose the potential that lies in the grammatical conditions of the language use. The phenomenon of redundancy, considered in the context of a language game, can be presented in at least three ways: 1. redundancy as a non-game, 2. redundancy as a game – a struggle, 3. redundancy as a game – cooperation. In the latter approach, the recipient is invited to search for ambiguity, to take pleasure in activating non-obvious orders of literary expression. The article presents two very different examples of how redundancy functions in literary texts - a poem by Krystyna Miłobędzka and a short story by Janusz Rudnicki.
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| format | Article |
| id | doaj-art-bf5e1cd435e343b987499ef5ad7c2b99 |
| institution | DOAJ |
| issn | 1731-450X 2720-040X |
| language | English |
| publishDate | 2023-07-01 |
| publisher | Adam Mickiewicz University Press |
| record_format | Article |
| series | Images |
| spelling | doaj-art-bf5e1cd435e343b987499ef5ad7c2b992025-08-20T03:09:31ZengAdam Mickiewicz University PressImages1731-450X2720-040X2023-07-01334210.14746/i.2023.33.42.1Play it again – redundancy, literature and language gamesAgnieszka Kula0https://orcid.org/0000-0002-5107-6270Krzysztof Skibski1https://orcid.org/0000-0001-7548-1687Adam Mickiewicz University in PoznańAdam Mickiewicz University in Poznań The problem under consideration has its origin in the phenomenon of gameplay, which intersperses the rules and possible freedom of execution. The tensions between habit and surprise, regularity and irregularity created in this way expose the potential that lies in the grammatical conditions of the language use. The phenomenon of redundancy, considered in the context of a language game, can be presented in at least three ways: 1. redundancy as a non-game, 2. redundancy as a game – a struggle, 3. redundancy as a game – cooperation. In the latter approach, the recipient is invited to search for ambiguity, to take pleasure in activating non-obvious orders of literary expression. The article presents two very different examples of how redundancy functions in literary texts - a poem by Krystyna Miłobędzka and a short story by Janusz Rudnicki. https://pressto.amu.edu.pl/index.php/i/article/view/38596gamelanguage gameredundancygrammar |
| spellingShingle | Agnieszka Kula Krzysztof Skibski Play it again – redundancy, literature and language games Images game language game redundancy grammar |
| title | Play it again – redundancy, literature and language games |
| title_full | Play it again – redundancy, literature and language games |
| title_fullStr | Play it again – redundancy, literature and language games |
| title_full_unstemmed | Play it again – redundancy, literature and language games |
| title_short | Play it again – redundancy, literature and language games |
| title_sort | play it again redundancy literature and language games |
| topic | game language game redundancy grammar |
| url | https://pressto.amu.edu.pl/index.php/i/article/view/38596 |
| work_keys_str_mv | AT agnieszkakula playitagainredundancyliteratureandlanguagegames AT krzysztofskibski playitagainredundancyliteratureandlanguagegames |