Virtual Acoustics

Virtual Reality (VR) systems are used in engineering, architecture, design and in applications of biomedical research. The component of acoustics in such VR systems enables the creation of audio-visual stimuli for applications in room acoustics, building acoustics, automotive acoustics, environmenta...

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Main Author: Michael VORLÄNDER
Format: Article
Language:English
Published: Institute of Fundamental Technological Research Polish Academy of Sciences 2014-07-01
Series:Archives of Acoustics
Subjects:
Online Access:https://acoustics.ippt.pan.pl/index.php/aa/article/view/864
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author Michael VORLÄNDER
author_facet Michael VORLÄNDER
author_sort Michael VORLÄNDER
collection DOAJ
description Virtual Reality (VR) systems are used in engineering, architecture, design and in applications of biomedical research. The component of acoustics in such VR systems enables the creation of audio-visual stimuli for applications in room acoustics, building acoustics, automotive acoustics, environmental noise control, machinery noise control, and hearing research. The basis is an appropriate acoustic simulation and auralization technique together with signal processing tools. Auralization is based on time-domain modelling of the components of sound source characterization, sound propagation, and on spatial audio technology. Whether the virtual environment is considered sufficiently accurate or not, depends on many perceptual factors, and on the pre-conditioning and immersion of the user in the virtual environment. In this presentation the processing steps for creation of Virtual Acoustic Environments and the achievable degree of realism are briefly reviewed. Applications are discussed in examples of room acoustics, archeological acoustics, aircraft noise, and audiology.
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issn 0137-5075
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language English
publishDate 2014-07-01
publisher Institute of Fundamental Technological Research Polish Academy of Sciences
record_format Article
series Archives of Acoustics
spelling doaj-art-bbf04d1c437b441aadb72d5639b8ada42025-08-20T03:11:50ZengInstitute of Fundamental Technological Research Polish Academy of SciencesArchives of Acoustics0137-50752300-262X2014-07-0139310.2478/aoa-2014-0036Virtual AcousticsMichael VORLÄNDER0Institute of Technical Acoustics RWTH Aachen UniversityVirtual Reality (VR) systems are used in engineering, architecture, design and in applications of biomedical research. The component of acoustics in such VR systems enables the creation of audio-visual stimuli for applications in room acoustics, building acoustics, automotive acoustics, environmental noise control, machinery noise control, and hearing research. The basis is an appropriate acoustic simulation and auralization technique together with signal processing tools. Auralization is based on time-domain modelling of the components of sound source characterization, sound propagation, and on spatial audio technology. Whether the virtual environment is considered sufficiently accurate or not, depends on many perceptual factors, and on the pre-conditioning and immersion of the user in the virtual environment. In this presentation the processing steps for creation of Virtual Acoustic Environments and the achievable degree of realism are briefly reviewed. Applications are discussed in examples of room acoustics, archeological acoustics, aircraft noise, and audiology.https://acoustics.ippt.pan.pl/index.php/aa/article/view/864acoustic virtual realitysimulationauralization.
spellingShingle Michael VORLÄNDER
Virtual Acoustics
Archives of Acoustics
acoustic virtual reality
simulation
auralization.
title Virtual Acoustics
title_full Virtual Acoustics
title_fullStr Virtual Acoustics
title_full_unstemmed Virtual Acoustics
title_short Virtual Acoustics
title_sort virtual acoustics
topic acoustic virtual reality
simulation
auralization.
url https://acoustics.ippt.pan.pl/index.php/aa/article/view/864
work_keys_str_mv AT michaelvorlander virtualacoustics