Prevention of violence against elderly people

Objective: To develop an educational bingo-type game related to the prevention of violence against elderly people and to analyze learning from its application. Method: Qualitative study, conducted from December 2022 to August 2024 in the Primary Care Network of Marília/SP, Brazil, by undergraduat...

Full description

Saved in:
Bibliographic Details
Main Authors: Juliana Ribeiro da Silva Vernasque, Carolina Silva Falarino, Vanessa Masfély Rocha, Samara de Lima Silva, Miriam Fernanda Sanches Alarcon, Maria José Sanches Marin
Format: Article
Language:English
Published: Universidade Federal do Paraná 2025-04-01
Series:Cogitare Enfermagem
Subjects:
Online Access:https://revistas.ufpr.br/cogitare/article/view/98813
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1850263393387151360
author Juliana Ribeiro da Silva Vernasque
Carolina Silva Falarino
Vanessa Masfély Rocha
Samara de Lima Silva
Miriam Fernanda Sanches Alarcon
Maria José Sanches Marin
author_facet Juliana Ribeiro da Silva Vernasque
Carolina Silva Falarino
Vanessa Masfély Rocha
Samara de Lima Silva
Miriam Fernanda Sanches Alarcon
Maria José Sanches Marin
author_sort Juliana Ribeiro da Silva Vernasque
collection DOAJ
description Objective: To develop an educational bingo-type game related to the prevention of violence against elderly people and to analyze learning from its application. Method: Qualitative study, conducted from December 2022 to August 2024 in the Primary Care Network of Marília/SP, Brazil, by undergraduate nursing and medical students, masters and doctoral students, in which a bingo-type game was formulated, consisting of 23 numbered phrases, containing practices of respect and violence prevention, applied to two groups of elderly people, totaling 21 participants. The discussions were recorded and transcribed for later content analysis. Results: The game allowed for reflection on violence against the elderly, rights, and prevention proposals, with the active participation of those involved, generating exchanges of information and new learnings. Conclusion: The game allows for the identification of experiences of elderly people and new learnings on the subject, proving to be a relevant strategy for nursing professionals.
format Article
id doaj-art-bbd11a1b24bf4193ba6521cb22a205b9
institution OA Journals
issn 1414-8536
2176-9133
language English
publishDate 2025-04-01
publisher Universidade Federal do Paraná
record_format Article
series Cogitare Enfermagem
spelling doaj-art-bbd11a1b24bf4193ba6521cb22a205b92025-08-20T01:54:58ZengUniversidade Federal do ParanáCogitare Enfermagem1414-85362176-91332025-04-0130Prevention of violence against elderly peopleJuliana Ribeiro da Silva Vernasque0https://orcid.org/0000-0002-6003-1218Carolina Silva Falarino1https://orcid.org/0009-0008-2960-957XVanessa Masfély Rocha2https://orcid.org/0009-0000-9575-5702Samara de Lima Silva3https://orcid.org/0009-0002-4052-9462Miriam Fernanda Sanches Alarcon4https://orcid.org/0000-0002-2572-9899Maria José Sanches Marin5https://orcid.org/0000-0001-6210-6941Faculdade de Medicina de MaríliaFaculdade de Medicina de MaríliaFaculdade de Medicina de MaríliaFaculdade de Medicina de MaríliaUniversidade Estadual do Norte do Paraná Curso de Enfermagem da Faculdade de Medicina de Marília Objective: To develop an educational bingo-type game related to the prevention of violence against elderly people and to analyze learning from its application. Method: Qualitative study, conducted from December 2022 to August 2024 in the Primary Care Network of Marília/SP, Brazil, by undergraduate nursing and medical students, masters and doctoral students, in which a bingo-type game was formulated, consisting of 23 numbered phrases, containing practices of respect and violence prevention, applied to two groups of elderly people, totaling 21 participants. The discussions were recorded and transcribed for later content analysis. Results: The game allowed for reflection on violence against the elderly, rights, and prevention proposals, with the active participation of those involved, generating exchanges of information and new learnings. Conclusion: The game allows for the identification of experiences of elderly people and new learnings on the subject, proving to be a relevant strategy for nursing professionals. https://revistas.ufpr.br/cogitare/article/view/98813Elder AbuseHealth EducationActive LearningGamificationEducational Technology
spellingShingle Juliana Ribeiro da Silva Vernasque
Carolina Silva Falarino
Vanessa Masfély Rocha
Samara de Lima Silva
Miriam Fernanda Sanches Alarcon
Maria José Sanches Marin
Prevention of violence against elderly people
Cogitare Enfermagem
Elder Abuse
Health Education
Active Learning
Gamification
Educational Technology
title Prevention of violence against elderly people
title_full Prevention of violence against elderly people
title_fullStr Prevention of violence against elderly people
title_full_unstemmed Prevention of violence against elderly people
title_short Prevention of violence against elderly people
title_sort prevention of violence against elderly people
topic Elder Abuse
Health Education
Active Learning
Gamification
Educational Technology
url https://revistas.ufpr.br/cogitare/article/view/98813
work_keys_str_mv AT julianaribeirodasilvavernasque preventionofviolenceagainstelderlypeople
AT carolinasilvafalarino preventionofviolenceagainstelderlypeople
AT vanessamasfelyrocha preventionofviolenceagainstelderlypeople
AT samaradelimasilva preventionofviolenceagainstelderlypeople
AT miriamfernandasanchesalarcon preventionofviolenceagainstelderlypeople
AT mariajosesanchesmarin preventionofviolenceagainstelderlypeople