Game User Preference Data Analysis and Market Guidance Based on Dynamic Attention GRU

With the development of Internet technology and social model, game products have become an important product of people’s life for entertainment and recreation, and the precise marketing of game products has become a winning means for enterprises to improve competitiveness and reduce labor cost consu...

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Bibliographic Details
Main Authors: Xuelian Yang, Jin Bai, Xiaolin Wang
Format: Article
Language:English
Published: Wiley 2021-01-01
Series:Discrete Dynamics in Nature and Society
Online Access:http://dx.doi.org/10.1155/2021/5666405
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