Face to Face: Anthropometry-Based Interactive Face Shape Modeling Using Model Priors

This paper presents a new anthropometrics-based method for generating realistic, controllable face models. Our method establishes an intuitive and efficient interface to facilitate procedures for interactive 3D face modeling and editing. It takes 3D face scans as examples in order to exploit the var...

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Bibliographic Details
Main Authors: Yu Zhang, Edmond C. Prakash
Format: Article
Language:English
Published: Wiley 2009-01-01
Series:International Journal of Computer Games Technology
Online Access:http://dx.doi.org/10.1155/2009/573924
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