The impact of food marketing via video game live streaming on snack intake in adolescents: a randomised controlled trial

Abstract Objective: The marketing of foods and non-alcoholic beverages (hereafter: food) high in fat, salt and/or sugar (HFSS) is implicated in the development of poor dietary habits, overweight and obesity. Digital media, including video game live streaming platforms (VGLSP), are an increasingly...

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Bibliographic Details
Main Authors: Rebecca Evans, Paul Christiansen, Andrew Jones, James Finney, Emma Boyland
Format: Article
Language:English
Published: Cambridge University Press 2025-01-01
Series:Public Health Nutrition
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Online Access:https://www.cambridge.org/core/product/identifier/S1368980025100487/type/journal_article
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